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PCWorld’s 2006 list put the Apple II at No. 1, but it was not a contest for the fastest or best-value computer. The editors judged nominated machines on innovation, impact, industrial design, and intangibles. Read the ranking as a historical argument about which PCs changed what people expected computers to do—not as an objective or current leaderboard.

How to read PCWorld’s list

Published on August 11, 2006, the ranking brought together desktop and portable computers, workstations, home and gaming PCs, and even a media-center system. PCWorld’s working definition also included computers running an operating system originally created for desktops and laptops. That broad scope makes direct performance comparisons misleading: a pocket DOS computer and a networked workstation mattered for different reasons.

The editors solicited nominations and considered innovation, impact, industrial design, and intangibles. They did not publish numerical scores or weights for those factors. Their judgment was that a machine could be great because it opened a market, made an idea usable, shaped later designs, or became culturally important—not just because it sold well or had impressive specifications.

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The 25 PCs, in PCWorld’s 2006 order

  1. Apple II (1977)

    PCWorld’s overall winner combined color output and user expandability with practical uses that helped personal computers move beyond hobbyists. VisiCalc gave businesses a compelling reason to buy one, while the machine’s broader cultural reach strengthened its case across the editors’ criteria.

  2. Compaq Deskpro 386 (1986)

    PCWorld recognized the Deskpro 386 as the first major PC built around Intel’s 80386. Its significance was not simply 32-bit performance: it brought that capability to a system compatible with DOS and major applications, helping the established PC software environment move forward without requiring users to abandon it.

  3. Xerox 8010 Information System, or Star (1981)

    The Star brought together a graphical interface, desktop metaphor, mouse, WYSIWYG graphics, Ethernet, and networked-workstation ideas in a commercial system. Its importance lies in the collection of concepts it embodied and demonstrated, even though it was not the same thing as a mass-market home PC. Xerox Star team software engineer Dave Curbow told PCWorld there were “way too many firsts to enumerate.”

  4. Apple Macintosh Plus (1986)

    The Macintosh Plus made the original Macintosh concept more usable for demanding work. It arrived with 1MB of RAM, could be expanded to 4MB, used 800KB floppy disks, and introduced the first SCSI port on a Mac. Those changes improved room for applications and data as well as the ability to connect peripherals.

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  5. IBM ThinkPad 700C (1992)

    The ThinkPad 700C made a strong case for treating a laptop as a premium work computer rather than a desktop reduced in size. PCWorld highlighted its black case, TrackPoint, 10.4-inch color TFT display, 120MB removable drive, and keyboard. The combination of pointing, typing, and color-screen features helped define a distinctive portable design.

  6. IBM Personal Computer Model 5150 (1981)

    The original IBM PC mattered in part because it helped create an ecosystem larger than IBM itself. Compatible hardware, software, books, and magazines accumulated around the platform, giving buyers more options and making the IBM-compatible model influential well beyond the machines IBM sold.

  7. Commodore Amiga 1000 (1985)

    The Amiga 1000 was notable for bringing graphics, video, and sound capabilities together with multitasking. Custom coprocessors supported its multimedia ambitions, showing that home computers could be built around more than text, business applications, or simple games.

    Rank #2
  8. Tandy TRS-80 Model 100 (1983)

    This lightweight portable paired a built-in keyboard with word processing, spreadsheet software, and a modem. PCWorld described it as one of the first notebooks to gain broad adoption. Its integrated design made it useful as a self-contained mobile tool rather than merely a desktop computer that happened to be portable.

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  9. Columbia Data Products MPC 1600-1 (1982)

    PCWorld identified the MPC 1600-1 as the first shipped IBM-compatible clone discussed in the ranking. Its place reflects the early spread of compatible systems and the Intel-and-Microsoft platform: a PC did not have to come from IBM to participate in the ecosystem established by the IBM PC.

  10. Apple PowerBook 100 (1991)

    The PowerBook 100 helped popularize a laptop layout that put the keyboard toward the user, leaving a wrist rest and an integrated trackball in front. That arrangement made room for pointing without an external mouse and influenced the ergonomics people came to expect from mobile computers.

  11. Sony VAIO 505GX (1998)

    The VAIO 505GX was a thin ultraportable with a magnesium case. PCWorld’s rationale emphasized its influence on a wave of compact notebook designs: its contribution was as much about what a small laptop could look and feel like as about any single feature.

  12. MITS Altair 8800 (1975)

    The Altair 8800 was sold as a build-it-yourself kit, giving hobbyists a tangible way into personal computing and helping create demand for supporting hardware and software. PCWorld quoted Vintage-Computer.com’s Erik Klein describing how other companies quickly joining in demonstrated the Altair’s power and allure.

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  13. IBM Personal Computer/AT Model 5170 (1984)

    The PC/AT brought Intel’s 80286 to this class of IBM personal computer and added high-density floppy support and expansion improvements. PCWorld also credited it with helping establish the keyboard layout that endured. Its importance was a combination of a more capable platform and conventions that outlasted the original machine.

  14. Atari 800 (1979)

    The Atari 800 placed custom graphics and sound chips at the center of a home-computer experience oriented toward games and animation. Cartridge support and joystick ports reinforced that emphasis, illustrating how entertainment helped drive computer design well before multimedia PCs became commonplace.

  15. Shuttle SV24 barebone system (2001)

    The SV24 represented a compact Flex ATX barebones approach. PCWorld included it for its influence on small-form-factor PCs, showing that the shape and footprint of a desktop could be a significant design innovation in their own right.

  16. Tandy TRS-80 Model I (1977)

    Radio Shack’s Model I helped bring computers to a mass-market retail audience. PCWorld’s 2006 account said more than 200,000 units were sold. That sales figure supports its place as an adoption story, distinct from machines whose influence rested more on technical concepts or industrial design.

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  17. Toshiba T1000 (1987)

    The T1000 was a relatively light DOS portable with a clamshell case, full-size keyboard, floppy drive, and ROM-based MS-DOS. Those elements made it a notable step toward a usable portable PC: it combined familiar software with a form that could travel and open into a full-size typing experience.

  18. Hewlett-Packard OmniBook 300 (1993)

    At 2.9 pounds, the OmniBook 300 was a subnotebook that put useful software in ROM, including Windows, Excel, Word, and MS-DOS, and used solid-state storage. PCWorld’s case for it centered on fitting substantial computing capability into a highly portable package.

  19. Apple iMac, second generation (2002)

    The second-generation iMac paired a dome-shaped base with a flat panel on a swivel arm. PCWorld singled out its playful industrial design. Its place in the ranking is a reminder that a computer’s physical form can become a major part of its identity, not merely a housing for components.

    Rank #4
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  20. Gateway 2000 Destination (1996)

    The Destination was an early media-center PC, combining a large CRT with a TV tuner, remote control, wireless keyboard, and speakers. It treated the computer as a living-room entertainment system, anticipating a use case that later devices would pursue in different forms.

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  21. Alienware Area-51 (1998)

    The Area-51 used a multi-card gaming configuration, while its styling helped make gaming PCs more culturally visible. PCWorld’s recognition was not just for gaming hardware; it also reflected the way a striking design could give a distinct identity to a growing PC category.

  22. Hewlett-Packard 100LX (1993)

    The 100LX packed a DOS computer into a pocketable form, with a QWERTY keyboard, numeric keypad, monochrome display, and Lotus 1-2-3 in ROM. It was a very different answer to portability from the full-size keyboard notebooks elsewhere on the list: its significance was putting familiar PC software in a much smaller device.

  23. Apple eMate 300 (1997)

    The eMate 300 was an educational computer running Newton OS, with pen input and a distinctive green case. It was short-lived but became a cult favorite. PCWorld’s inclusion captures a machine whose unusual form and focused purpose mattered even without a long commercial run.

  24. Toshiba Qosmio G35-AV650 (2006)

    The Qosmio G35-AV650 represented the entertainment-notebook idea at the time of PCWorld’s ranking. Its features included HD DVD, HDMI/HDCP, a TV tuner, a remote, a large display, and multimedia audio. It combined PC and media functions in a portable system rather than treating entertainment as an add-on use.

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  25. Non-Linear Systems Kaypro II (1982)

    The Kaypro II was an affordable CP/M luggable that bundled productivity software and included a 9-inch display. It brought a computer, screen, and software together in a transportable package, occupying a middle ground between fixed desktops and the later lightweight notebook designs in the ranking.

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What the ranking says about PC history

Compatibility turned a product into a platform

The IBM 5150, Compaq Deskpro 386, and Columbia Data Products MPC 1600-1 represent different stages in the growth of compatible PCs. IBM’s machine helped establish a broad ecosystem; Compaq showed that a compatible system could adopt a major processor advance; and Columbia’s clone demonstrated that compatible machines could come from other manufacturers. Together, they make clear why ecosystem reach can matter as much as a machine’s specifications.

Ideas mattered even when adoption differed

The Xerox Star’s graphical and networked-workstation concepts, the Altair’s kit-driven hobbyist community, and the Macintosh Plus’s usability improvements illustrate several routes to influence. The list does not claim every influential idea reached the same number of buyers. Instead, it treats innovation and subsequent impact as separate but related reasons a computer might rank highly.

Portability was a series of different compromises

The TRS-80 Model 100, Kaypro II, HP 100LX, Toshiba T1000, PowerBook 100, ThinkPad 700C, OmniBook 300, and VAIO 505GX do not form a simple march toward one ideal laptop. They range from integrated lightweight portables and luggables to pocket DOS machines and increasingly refined notebooks. Their varying keyboards, storage, displays, and pointing methods show that portable computing evolved through distinct answers to what users most needed to carry.

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Graphics and entertainment were part of the story early

The Atari 800, Amiga 1000, Gateway Destination, Alienware Area-51, and Qosmio G35-AV650 show that games, multimedia, and home entertainment were not late diversions from “serious” PC history. They helped shape hardware, system design, and the cultural identity of personal computers.

Why isn’t the Commodore 64 in the top 25?

It did not make this particular ranking, despite its large production scale. PCWorld’s 2006 discussion described about 30 million Commodore 64 units produced, but that figure appeared in its discussion of the near-greats rather than among the ranked 25. The omission is best read as a difference in editorial selection, not proof that the C64 lacked historical importance.

That distinction captures the list’s central point: there is no single trait that makes a computer great. PCWorld’s ordering reflects the editors’ choices in 2006 about innovation, impact, design, and intangibles. Readers asking which old PCs changed computing will find multiple answers here, depending on whether they value compatibility, usability, graphics, portability, or cultural reach most.

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