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Masahiro Sakurai is reported to have brought together creators associated with Undertale, Shadow of the Colossus and the Resident Evil franchise. That mix evokes the crossover premise of Super Smash Bros.—but the available account does not establish the gathering’s name, date, location or full guest list.

What the reported gathering involved

A search-result summary for an article by Michael Manning, displayed as published May 10, 2026, describes Sakurai bringing together creators linked to three prominent game properties: Undertale, Shadow of the Colossus and Resident Evil. The page itself was not accessible, so those details come from the result summary rather than a review of the full article. Source summary

The comparison to Super Smash Bros. is figurative. The series is known for bringing characters from different game worlds into a crossover fighting game; this reported gathering instead places game creators in the same real-world event. The result also identifies Super Smash Bros. Ultimate as a major title in Sakurai’s career, but does not provide further details about the gathering.

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Which creators and details are confirmed

The accessible summary names franchises, not individuals. It does not independently verify which specific creators attended or whether the list represents everyone present. Nor does it establish an official event name, when or where it took place, what format it followed, or whether Sakurai personally organized it.

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Those missing details matter: the reported crossover is an intriguing premise, but it is not enough to reconstruct the event or attribute attendance and organization to particular people. No direct quotations from Sakurai or the other creators are available in the accessible account.

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Why the comparison to Super Smash Bros. fits—and where it stops

The analogy rests on the range of franchises named. Undertale, Shadow of the Colossus and Resident Evil are distinct properties, and their creators being gathered together has the same broad sense of unexpected crossover that makes Super Smash Bros. recognizable. It does not mean the gathering was a game, a promotional event for Super Smash Bros. Ultimate, or a literal recreation of the series.

Until more of the original article or independent event details are available, the careful takeaway is limited: a report connects Sakurai with a gathering of creators associated with those three franchises, while the participants and circumstances remain unspecified.

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