Tramely review
A focused game-production workspace with Kanban, dependencies, roadmaps, and GDDs.
Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
Tramely is project management software for video game studios, aimed at solo developers and independent teams that want production planning and design documentation in one workspace. Its core model combines discipline-based Kanban boards with task dependencies, blockage indicators, milestones, versions, time tracking, estimates, deadlines, reminders, and reusable game-development templates. The integrated Game Design Document links design information to tasks, making Tramely a fit for teams that want their production work and game-design reference connected rather than maintained separately.
Pricing is structured across three monthly euro plans. Gratuit costs €0 per month and includes Kanban boards with discipline tags, game development templates, and time and deadline tracking for one active project. Indé costs €8 per month and adds unlimited projects, a roadmap with dependencies, and the Game Design Document. Studio starts at €25 per month and includes everything in Indé, plus team invitations and Lead and Member roles. The Studio plan uses tiered, seat-based pricing, so it is the relevant tier for teams that need role-based collaboration. JSON project export is also available as part of the product feature set.
Tramely’s strongest fit is a game team that values a narrow, production-oriented workflow: Kanban for discipline work, dependency relationships for sequencing, roadmaps for milestones and versions, and a linked GDD for design continuity. Templates and checklists can give projects a repeatable starting structure, while time tracking and reminders support day-to-day planning. The trade-off is a web-only platform with no integrations, so teams seeking a broader connected tool ecosystem should consider an alternative. Solo developers can start with Gratuit, while teams needing invitations and permissions should choose Studio.
Tramely pros and cons
- Where it wins
- Links a Game Design Document directly to production tasks
- Combines dependencies, milestones, versions, and Kanban boards
- Free plan includes templates, tracking, and one active project
- Where it doesn't
- Runs only on the web
- Offers no integrations with other tools
- Team collaboration starts on the Studio plan
Tramely fact sheet, pricing and score →
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