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Stencyl review

Freemium#6 of 26 in Game Visual Scripting SoftwareGame Engine SoftwareGame Development Software

A block-based 2D game engine with broad publishing targets and Haxe extensibility.

8.4/10Editor score
Stencyl8.4 Visit Stencyl

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Stencyl is a 2D game engine and development tool built around block-based visual programming. Its drag-and-drop behaviors, Scene Designer, Actor Editor and tools for tilesets and game behaviors suit creators who want to construct games visually while retaining a path to Haxe code, custom blocks, libraries and engine extensions. It targets HTML5, iOS, Android, Windows, macOS and Linux, with gamepad support for desktop games on Windows, Mac and Linux.

The pricing structure is tiered by publishing target and included monetization features. A free plan is available through Starter, which publishes to Web/HTML5 and displays Stencyl branding before the game. Indie costs $99 per year and adds web and desktop publishing for Windows, Mac and Linux without forced Stencyl branding. Studio costs $199 per year and adds publishing to iOS, Android, web and desktop, along with mobile advertising, leaderboards and in-app purchases. The paid options therefore matter most when desktop branding or mobile distribution and monetization are priorities.

Stencyl’s main strength is breadth across web, mobile and desktop from a visual workflow, supported by an open-source game engine written in Haxe. The platform is a better fit for creators who value block programming and multi-platform publishing than for teams seeking built-in online multiplayer or console export. Its Haxe editor and extension support provide more room for custom development than a purely visual tool, while the documented feature set remains focused on 2D game creation. Choose Stencyl for visual development across HTML5, mobile and desktop; consider an alternative when online multiplayer or console deployment is central.

Stencyl pros and cons

  • Where it wins
    • Block-based behaviors make visual game programming accessible
    • Publishes to HTML5, mobile, Windows, macOS and Linux
    • Haxe support enables custom blocks, classes and extensions
  • Where it doesn't
    • Online multiplayer is not supported out of the box
    • Console deployment is not documented
    • Starter displays Stencyl branding before the game

Stencyl fact sheet, pricing and score →

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