SpritePaint
SpritePaint: A free browser sprite editor with animation tools and links to three game engines. Ranked #36 of 70 in Pixel Art Software by our editors (5.5/10); pricing: Free plan; best for simple browser sprite work with engine links.
At a glance
- Editor score5.5 / 10
- PricingFree plan
- Best forSimple browser sprite work with engine links
- Free planYes
- Paid fromFree
- Animation timelineYes
- Facts checked20 Sep 2026
Where it wins
- Free browser editor with no download or account required
- Animation includes onion skinning, previews, and up to 100 frames
- Exports PNG, animated GIF, sprite sheets, and project backups
Where it doesn't
- Projects are capped at 100 frames and 30 layers
- Browser-based workflow is not a downloadable desktop editor
- Pixel art and sprite creation remain its focused use case
Our verdict on SpritePaint
SpritePaint is a free, browser-based editor for creating, animating, and exporting pixel art game sprites. It suits solo developers, hobbyists, and game teams that want a straightforward workspace for sprite drawing without installing software or creating an account. Its tools include pencil, shapes, fill, eyedropper, lasso selection, color palettes, layers, frame-by-frame animation, and shareable animation links. It runs in modern browsers on Windows, Mac, Linux, and Chromebook.
The free offering covers the core sprite workflow rather than dividing features across paid tiers. Users can create animations with up to 100 frames, use onion skinning to guide adjacent frames, set custom frame rates, and preview animations in real time. Projects support up to 30 layers. Browser auto-save helps preserve work, while .spritepaint project files provide a backup format. Export options include PNG, animated GIF, and sprite sheets, giving creators practical ways to move artwork into other parts of a game workflow.
SpritePaint also fits projects using Unity, Godot, or GameMaker through its verified engine integrations. That makes it a sensible choice for simple browser-based sprite work, especially when animation and sprite-sheet export matter. The main boundaries are its 100-frame and 30-layer project limits, along with its browser-only format. Choose it when you want accessible pixel drawing and animation with direct links to common game engines; choose an alternative when your work needs larger projects or a broader production environment than focused sprite editing provides.
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SpritePaint pricing
SpritePaint fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Animation timeline | Yes |
| Indexed color tools | Not verified |
| Sprite-sheet export | Yes |
| Onion skinning | Yes |
| Tilemap tools | Not verified |
| Supported platforms | Windows, Mac, Linux, Chromebook |
| Export formats | PNG, animated GIF, sprite sheet, .spritepaint |
| Deployment | Cloud |
| Platforms | Web |
| Built for | Solo, Small business (editorial estimate) |
| Integrations | 3 integrations: Unity, Godot, GameMaker |
| Pricing | Free plan |
| Website | spritepaint.com |
| Facts checked | 20 Sep 2026 |
SpritePaint integrations
SpritePaint lists 3 integrations on its own site.
- Unity
- Godot
- GameMaker
Alternatives to SpritePaint
- PixeloramaA capable free pixel art editor with broad platform support and automation tools.9.4
- PixelWallA capable free pixel-art editor with broad platform support and $15 Pro exports.9.3
- Pix2DA capable free pixel art editor for artists working across web, desktop, and Android.9.1
See all SpritePaint alternatives →
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used SpritePaint for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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