SPEdit
SPEdit: A focused desktop editor for indexed pixel drawing, layers, palettes, and PNG export. Ranked #62 of 70 in Pixel Art Software by our editors (5.5/10); pricing: Free plan; best for open-source artists needing basic indexed drawing.
At a glance
- Editor score5.5 / 10
- PricingFree plan
- Best forOpen-source artists needing basic indexed drawing
- Free planYes
- Paid fromFree
- Animation timelineNo
- Facts checked22 Sep 2026

Where it wins
- Free and open source for solo and small-team projects
- 256-color indexed palettes with HEX import and export
- Layers, multi-frame images, reference views, and PNG export
Where it doesn't
- No verified animation timeline or onion skinning
- No sprite-sheet export
- Desktop support is limited to Windows and Linux
Our verdict on SPEdit
SPEdit is a free, open-source desktop pixel-art editor and sprite library manager for artists creating artwork for pixel-based 2D games. It is aimed at solo creators and small teams who need core drawing tools rather than a broad production suite. Its toolset covers pencil, line, rectangle, circle, flood fill, eraser, pipette, and selection operations, along with layer creation, naming, visibility controls, and locking. Drawing-tablet support and reference-image viewing also support a focused illustration workflow.
Palette handling is a central strength. SPEdit supports 256 indexed colors, can import palettes from HEX files or images, and can export palettes in HEX format. Multi-frame image creation and frame resizing add basic support for working with sequential artwork, while PNG export provides a direct image output. The software runs on Windows and Linux as a desktop application, and its interface can be localized through Portable Object translation files. These capabilities fit artists who value indexed-color control, open-source access, and a compact toolset without paid tiers.
The main boundary is animation workflow depth. SPEdit does not provide a verified animation timeline or onion skinning, and it does not export sprite sheets. That makes it less suitable for creators who need dedicated animation editing, frame comparison, or game-ready sprite-sheet packaging in the same application. Artists focused on individual pixel illustrations, palette-managed assets, or basic multi-frame image creation should find its scope aligned with their needs. Those requiring a more complete animation pipeline or sprite production workflow should choose a tool that includes those features.
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SPEdit pricing
SPEdit fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Animation timeline | No |
| Indexed color tools | Yes |
| Sprite-sheet export | Not verified |
| Onion skinning | Not verified |
| Tilemap tools | Not verified |
| Supported platforms | Windows, Linux |
| Export formats | PNG |
| Deployment | Desktop |
| Platforms | Windows, Linux |
| Support | Community, Docs |
| Built for | Solo, Small business (editorial estimate) |
| Pricing | Free plan |
| Website | github.com |
| Facts checked | 22 Sep 2026 |
Alternatives to SPEdit
- PixeloramaA capable free pixel art editor with broad platform support and automation tools.9.4
- PixelWallA capable free pixel-art editor with broad platform support and $15 Pro exports.9.3
- Pix2DA capable free pixel art editor for artists working across web, desktop, and Android.9.1
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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