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NeutrinoParticles Editor review

Freemium#15 of 33 in Game Particle Effect Editors

A desktop editor with live previews and exports for several game and web frameworks.

7.9/10Editor score
NeutrinoParticles Editor7.9 Visit site

Reviewed by iTechGuides Editors · Editorial team · Updated Nov 2026

NeutrinoParticles Editor is a desktop tool for creating real-time particle effects, aimed at game artists and developers who need to author effects and move them into web or game projects. Node-based authoring and the Emitter Guide provide ways to configure effects, while a live preview helps users inspect them in the editor. It runs on Windows, macOS, and Linux, and exports effects as C# or JavaScript source code, as well as rendered PNG image sequences. Its framework integrations include PIXI.js, Phaser, Cocos Creator, Unity URP, and MonoGame.

The editor's workflow combines node authoring with paths, graphs, and brush-area painting. Its GPU simulation and rendering use WebGL2, and effect parameters can be changed at runtime. That makes the tool relevant to teams that want to tune effects in an application rather than treat every value as fixed at export. GPU availability depends on the target: documentation lists support for PIXI.js and pure WebGL2, so teams targeting another integration should check whether the CPU pipeline fits their needs. The product is standalone desktop software, rather than an editor embedded in a game engine.

The Non-commercial plan allows effects for non-commercial products and includes low-priority support. Professional costs €30 per developer per month, permits commercial products, and adds sub-account support for companies and high-priority support. Companies with more than 20 developers can request a custom Individual contract plan. Support channels are community and documentation. NeutrinoParticles suits indie teams targeting supported web-game integrations that value node-based editing and source exports; teams needing a confirmed GPU workflow outside PIXI.js or pure WebGL2, or an embedded editor, should consider alternatives.

NeutrinoParticles Editor pros and cons

  • Where it wins
    • Node authoring, an Emitter Guide, and live effect preview
    • Exports C# or JavaScript source and PNG image sequences
    • Runtime-adjustable parameters and WebGL2 GPU simulation
  • Where it doesn't
    • Commercial use requires the Professional plan at €30 per developer monthly
    • GPU support is documented for PIXI.js and pure WebGL2
    • Desktop-only, with community and documentation support channels

NeutrinoParticles Editor fact sheet, pricing and score →

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