Nano: Cell
Nano: Cell: A focused three-week VR curriculum for school cell-biology teaching. Ranked #19 of 24 in Biology Learning Software by our editors (7.5/10); pricing: Pricing on request; best for school cell-biology VR curriculum.
At a glance
- Editor score7.5 / 10
- PricingPricing on request
- Best forSchool cell-biology VR curriculum
- Biology simulationsYes
- Facts checked21 Sep 2026

Where it wins
- Three-week curriculum with lessons, activities, and assessments
- Offline VR operation with no student-data collection
- Google Classroom, Canvas, and Schoology integrations
Where it doesn't
- Focused on cell biology and protein synthesis rather than broad biology
- VR delivery runs on standalone Meta Quest 2 and Quest 3 headsets
- Pricing uses a contact-sales workflow
Our verdict on Nano: Cell
Nano: Cell is a game-powered virtual reality biology learning experience from Lighthaus for middle- and high-school students. It places learners inside a cell, where they operate its systems and study protein synthesis. The product is designed as a structured school unit rather than a general biology reference, with a three-week curriculum supported by lesson plans, classroom activities, assessments, teacher slides, pacing materials, rubrics, teacher guides, training, and ongoing support.
The curriculum package is the main reason to consider Nano: Cell. It combines the interactive VR experience with materials that help teachers plan and assess instruction, including a protein synthesis learning unit and classroom activities. The published offering is part of Lighthaus’s VR Science Bundle, and purchases use a Get Started or contact-sales workflow. That makes the product more suitable for schools evaluating a planned classroom rollout than for individual learners looking for a self-directed app or a simple one-time purchase.
Platform fit is another important consideration. The VR experience runs on standalone Meta Quest 2 and Quest 3 headsets, while associated curriculum materials are provided online and the VR environment works offline. Nano: Cell also integrates with Google Classroom, Canvas, and Schoology, giving schools options for connecting the unit to existing learning-management workflows. It is a strong fit for middle- and high-school programs seeking a focused cell-biology VR unit with teacher support and assessment tools. Schools seeking broad coverage across biology topics, or teaching without access to compatible VR headsets, should look for a wider or non-VR alternative.
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Nano: Cell pricing
Nano: Cell fact sheet
| Free plan | Not verified |
|---|---|
| Paid from | Not verified |
| Virtual labs | Yes |
| Biology simulations | Yes |
| 3D biology models | Yes |
| Assessment tools | Yes |
| Teacher tools | Yes |
| Primary learner level | School |
| Supported platforms | Mixed |
| Deployment | Cloud |
| Platforms | Web |
| Support | Docs |
| Built for | Small business, Mid-market (editorial estimate) |
| Integrations | 3 integrations: Google Classroom, Canvas, Schoology |
| Pricing | Pricing on request |
| Website | lighthaus.us |
| Facts checked | 21 Sep 2026 |
Nano: Cell integrations
Nano: Cell lists 3 integrations on its own site.
- Google Classroom
- Canvas
- Schoology
Alternatives to Nano: Cell
- HHMI BioInteractiveA broad, free web library for biology lessons, activities, labs, simulations, and assessment.9.4
- LabXchangeA structured, free option for science learning, practice, and educator-led classes.9.3
- Biology Labs OnlineA free web suite for structured biology experiments, analysis, and assignments.9.2
See all Nano: Cell alternatives →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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