Myrling Sprite Editor
Myrling Sprite Editor: An open-source sprite editor with animation, validation, and PNG workflows. Ranked #52 of 70 in Pixel Art Software by our editors (5.5/10); pricing: Open source; best for open-source sprite editing and validation.
At a glance
- Editor score5.5 / 10
- PricingOpen source
- Best forOpen-source sprite editing and validation
- Paid fromFree
- Animation timelineYes
- Facts checked22 Sep 2026
Where it wins
- Frame editing, playback, and onion skinning support animation work
- Validation checks cover dimensions, transparency, colour count, and frame consistency
- Runs locally as a single HTML file with PNG import and export
Where it doesn't
- No verified spritesheet export is documented
- Platform coverage is limited to web and macOS
- PixelLab is the only listed integration
Our verdict on Myrling Sprite Editor
Myrling Sprite Editor is a lightweight, open-source pixel-art editor for creating and editing small game-creature sprites. It is suited to solo creators and small teams working on projects that need frame-based animation, palette editing, and PNG workflows without a build, server, installation, or internet connection. The editor is designed around the art rules of Realms of Eldermyr, while its editing and validation tools can also support other projects.
Animation and validation are the clearest reasons to consider it. Frame-based editing and playback provide a focused workflow for animated sprites, while onion-skin display shows adjacent frames during edits. The tool includes pencil, eraser, fill, line, picker, and selection tools, along with canvas resize, crop, trim, flip, and rotation controls. Validation checks cover dimensions, transparency, colour count, and frame consistency, helping creators review sprites against defined constraints before export. Palette and colour editing, indexed-colour support, and PNG import and export round out the core workflow.
Its local-first delivery keeps the setup simple: the editor runs as a single HTML file, and a hosted browser version is also available. A native Mac wrapper adds file dialogs and in-place saving, while in-place saving over opened files is supported in compatible browsers. PixelLab integration is optional for image generation. The trade-off is a narrow platform and ecosystem footprint, with web and macOS listed as supported platforms and PixelLab as the only listed integration. Creators who need focused sprite editing and validation should consider it; projects requiring broader platform coverage or verified spritesheet export should look elsewhere.
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Myrling Sprite Editor pricing
Myrling Sprite Editor fact sheet
| Free plan | Not verified |
|---|---|
| Paid from | Free |
| Animation timeline | Yes |
| Indexed color tools | Yes |
| Sprite-sheet export | Not verified |
| Onion skinning | Yes |
| Tilemap tools | Not verified |
| Supported platforms | web, macos |
| Export formats | PNG |
| Deployment | Desktop |
| Platforms | Web, macOS |
| Built for | Solo, Small business (editorial estimate) |
| Integrations | 1 integrations: PixelLab |
| Pricing | Open source |
| Website | josiah-turnquist.github.io |
| Facts checked | 22 Sep 2026 |
Myrling Sprite Editor integrations
Myrling Sprite Editor lists 1 integrations on its own site.
- PixelLab
Alternatives to Myrling Sprite Editor
- PixeloramaA capable free pixel art editor with broad platform support and automation tools.9.4
- PixelWallA capable free pixel-art editor with broad platform support and $15 Pro exports.9.3
- Pix2DA capable free pixel art editor for artists working across web, desktop, and Android.9.1
See all Myrling Sprite Editor alternatives →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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