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Myrling Sprite Editor

Free#52 of 70 in Pixel Art Software

Myrling Sprite Editor: An open-source sprite editor with animation, validation, and PNG workflows. Ranked #52 of 70 in Pixel Art Software by our editors (5.5/10); pricing: Open source; best for open-source sprite editing and validation.

5.5/10Editor score
Myrling Sprite Editor5.5 Visit Myrling

At a glance

  • Editor score
    5.5 / 10
  • Pricing
    Open source
  • Best for
    Open-source sprite editing and validation
  • Paid from
    Free
  • Animation timeline
    Yes
  • Facts checked
    22 Sep 2026
Myrling Sprite Editor screenshot
  • Where it wins

    • Frame editing, playback, and onion skinning support animation work
    • Validation checks cover dimensions, transparency, colour count, and frame consistency
    • Runs locally as a single HTML file with PNG import and export
  • Where it doesn't

    • No verified spritesheet export is documented
    • Platform coverage is limited to web and macOS
    • PixelLab is the only listed integration

Our verdict on Myrling Sprite Editor

Myrling Sprite Editor is a lightweight, open-source pixel-art editor for creating and editing small game-creature sprites. It is suited to solo creators and small teams working on projects that need frame-based animation, palette editing, and PNG workflows without a build, server, installation, or internet connection. The editor is designed around the art rules of Realms of Eldermyr, while its editing and validation tools can also support other projects.

Animation and validation are the clearest reasons to consider it. Frame-based editing and playback provide a focused workflow for animated sprites, while onion-skin display shows adjacent frames during edits. The tool includes pencil, eraser, fill, line, picker, and selection tools, along with canvas resize, crop, trim, flip, and rotation controls. Validation checks cover dimensions, transparency, colour count, and frame consistency, helping creators review sprites against defined constraints before export. Palette and colour editing, indexed-colour support, and PNG import and export round out the core workflow.

Its local-first delivery keeps the setup simple: the editor runs as a single HTML file, and a hosted browser version is also available. A native Mac wrapper adds file dialogs and in-place saving, while in-place saving over opened files is supported in compatible browsers. PixelLab integration is optional for image generation. The trade-off is a narrow platform and ecosystem footprint, with web and macOS listed as supported platforms and PixelLab as the only listed integration. Creators who need focused sprite editing and validation should consider it; projects requiring broader platform coverage or verified spritesheet export should look elsewhere.

Your product? Our editors can test Myrling Sprite Editor in depth and publish a review, labelled as paid · from $149/mo →

Myrling Sprite Editor pricing

Plans Open sourceFree Free to use — no paid tier required for the core job.
See plans on josiah-turnquist.github.io

Myrling Sprite Editor fact sheet

Free planNot verified
Paid fromFree
Animation timelineYes
Indexed color toolsYes
Sprite-sheet exportNot verified
Onion skinningYes
Tilemap toolsNot verified
Supported platformsweb, macos
Export formatsPNG
DeploymentDesktop
PlatformsWeb, macOS
Built forSolo, Small business (editorial estimate)
Integrations1 integrations: PixelLab
PricingOpen source
Websitejosiah-turnquist.github.io
Facts checked22 Sep 2026

Myrling Sprite Editor integrations

Myrling Sprite Editor lists 1 integrations on its own site.

  • PixelLab

Alternatives to Myrling Sprite Editor

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Featured on iTechGuides

Featured on iTechGuides — Myrling Sprite Editor 5.5/10

Myrling Sprite Editor is listed in our Pixel Art Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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