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More Culling review

Free#18 of 24 in Minecraft Performance Mods

A focused client-side culling mod for blocks, foliage, frames, and paintings.

7.5/10Editor score
More Culling7.5 Visit More Culling

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

More Culling is an open-source Minecraft Java Edition mod that changes visual culling behavior to improve rendering performance. It is designed for client installations and targets players who want more aggressive handling of geometry they cannot see. The mod supports Fabric and NeoForge builds and covers several visual elements, including block states, leaves, item frames, and paintings. Its focus is narrow and practical: reducing unnecessary rendering rather than changing gameplay systems or adding content.

Its feature set goes beyond basic block culling. More Culling includes resource-pack support for custom culling shapes, bug fixes for block-state culling, and an API for custom block culling. The project also integrates with Sodium, Cloth Config, and Mod Menu, giving it a place within a client performance and configuration setup. The published details identify versions 26.1, 26.2, and 26.3, while the mod loader scope is multi-loader. Sodium is supported but is not required.

More Culling is free and open source, with no paid tiers described. It suits players prioritizing rendering-focused client optimization, especially those interested in foliage and block visibility behavior or custom culling configurations. Its client scope also makes the intended deployment clear: it is not a dedicated-server performance tool. Players seeking a focused visual-culling mod should consider it; those looking for server support, broad gameplay changes, or features outside rendering should choose a different type of Minecraft mod.

More Culling pros and cons

  • Where it wins
    • Culls block states, leaves, item frames, and paintings.
    • Supports custom culling shapes through resource packs.
    • Includes Sodium, Cloth Config, and Mod Menu integrations.
  • Where it doesn't
    • Focused on client-side rendering rather than server performance.
    • Dedicated server support is not provided.
    • Its scope is visual culling, not broader gameplay changes.

More Culling fact sheet, pricing and score →

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