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MocapForAll

#20 of 25 in VTuber SoftwareMotion Capture Software

MocapForAll: A focused Windows tool for full-body capture, real-time output and export. Ranked #20 of 25 in VTuber Software by our editors (6.6/10); pricing: Paid; best for full-body motion capture and export.

6.6/10Editor score
MocapForAll6.6 Visit MocapForAll

At a glance

  • Editor score
    6.6 / 10
  • Pricing
    Paid
  • Best for
    Full-body motion capture and export
  • Free plan
    No
  • Paid from
    $99 one-time
  • Facts checked
    20 Sep 2026
MocapForAll screenshot
  • Where it wins

    • Captures full-body motion with two or more webcams
    • Supports hand and face tracking with AI
    • Exports BVH and FBX files and outputs VMT and VMC protocols
  • Where it doesn't

    • Windows-only availability
    • Requires two or more webcams for motion capture
    • Steam lists it as Early Access with the last update over three years ago

Our verdict on MocapForAll

MocapForAll is Windows motion-capture software from Akiya Research Institute, Inc. It uses two or more webcams and AI to capture human motion, with support for full-body, hand and face tracking. The application is aimed at character animation, game development, video production and low-budget indie projects. For VTuber workflows, its strongest fit is users who need more than face tracking and want recorded motion, live protocol output or files for later editing.

The published plan is straightforward: MocapForAll costs $99 as a one-time purchase. Its single plan includes multi-webcam motion capture, hand and face tracking, BVH and FBX export, and VMT and VMC protocol output. That gives buyers a focused feature set without a free tier or a multi-plan structure to compare. Steam currently displays ¥12,700, so the purchase price can vary by storefront. The main value is concentrated in motion capture and output formats rather than a broad creator-tool bundle.

Integration coverage is useful for production workflows: MocapForAll connects with SteamVR, Unity, Unreal Engine, Blender and VSeeFace, and also provides shared-memory output. SteamVR full-body tracking requires Virtual Motion Tracker and a VR headset, adding hardware and software requirements beyond the webcam setup. Steam identifies the software as Early Access and notes that the last developer update was over three years ago, which matters for buyers prioritizing current development signals. Choose MocapForAll for Windows-based full-body capture with export and real-time integration; choose another option if you need cross-platform availability, a simpler single-camera workflow or a more actively updated product.

Your product? Our editors can test MocapForAll in depth and publish a review, labelled as paid · from $149/mo →

MocapForAll pricing

Plans Paid No free plan — trial or paid only. Prices checked 20 Sep 2026.
See plans on vrlab.akiya-souken.co.jp

All 1 MocapForAll plans and prices →

MocapForAll fact sheet

Free planNo
Paid from$99 one-time
Avatar workflowNot verified
Avatar importNot verified
Body trackingFull-body
Hand trackingYes
Lip-syncNot verified
Virtual cameraNot verified
RecordingYes
DeploymentDesktop
PlatformsWindows
SupportCommunity, Docs
Built forSolo, Small business (editorial estimate)
Integrations5 integrations: SteamVR, Unity, Unreal Engine, Blender, VSeeFace
PricingPaid (source)
Websitevrlab.akiya-souken.co.jp
Facts checked20 Sep 2026

MocapForAll integrations

MocapForAll lists 5 integrations on its own site.

  • SteamVR
  • Unity
  • Unreal Engine
  • Blender
  • VSeeFace

Alternatives to MocapForAll

See all MocapForAll alternatives →

Also Ranked In

MocapForAll is ranked in 2 of our directories.

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Featured on iTechGuides

Featured on iTechGuides — MocapForAll 6.6/10

MocapForAll is listed in our VTuber Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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