Hexcalibur
Hexcalibur: Affordable web pixel-art tooling with animation, tilemaps, and engine-aware exports. Ranked #8 of 70 in Pixel Art Software by our editors (8.6/10); pricing: Free plan; best for affordable browser pixel-art tooling.
At a glance
- Editor score8.6 / 10
- PricingFree plan
- Best forAffordable browser pixel-art tooling
- Free planYes
- Paid from$29/yr
- Animation timelineYes
- Facts checked22 Sep 2026
Where it wins
- Free tier includes a full 2D editor and animation timeline
- Supports tilemaps, terrain generation, autotiling, and shared palettes
- Exports for Minecraft, Tiled, Unity, Godot, and other engines
Where it doesn't
- Available only through the web
- Cloud sync requires a Pro plan
- Support is provided through documentation
Our verdict on Hexcalibur
Hexcalibur is a browser-based pixel-art editor for pixel artists and voxel game developers. Its workspace combines a full 2D pixel editor with live 3D previews for cubes, stairs, slabs, and L-stacks. It also includes animation, tilemaps, terrain generation, palettes, layers, reference-image overlays, and pack-level asset management. The focus is especially suited to Minecraft textures, voxel assets, and game art that needs to move between pixel editing and engine-ready exports.
The Free plan includes the 2D editor, a single-cube 3D preview, an animation timeline, animated GIF export, and local browser storage. Pro Monthly costs $5 per month, while Pro Annual costs $29 per year. Both paid plans add unlimited packs and assets, multi-shape 3D previews, cloud sync, every engine export preset, and unlimited animation frames and tags. The $59 Lifetime plan includes all Pro features, future Pro updates, and one-time payment without a subscription. This gives solo creators and small teams a low-cost route from basic editing to broader asset management and export workflows.
Hexcalibur connects with Minecraft Java, Minecraft Bedrock, Tiled, Three.js, Babylon.js, Godot, Unity, and Phaser. Its export formats include PNG, JPEG, WEBP, animated GIF, APNG, sprite sheets, WebM, Minecraft metadata files, Tiled files, ZIP, and MCPACK. Choose it if browser-based work, voxel previews, animation, tilemaps, and engine-aware exports match your workflow. Choose another tool if a desktop application or non-web deployment is essential.
Your product? Our editors can test Hexcalibur in depth and publish a review, labelled as paid · from $149/mo →
Hexcalibur pricing
All 4 Hexcalibur plans and prices →
Hexcalibur fact sheet
| Free plan | Yes |
|---|---|
| Paid from | $29/yr |
| Animation timeline | Yes |
| Indexed color tools | Not verified |
| Sprite-sheet export | Yes |
| Onion skinning | Yes |
| Tilemap tools | Yes |
| Supported platforms | web |
| Export formats | PNG, JPEG, WEBP, animated GIF, APNG, sprite sheet, WebM, Minecraft Java .mcmeta, Bedrock flipbook, .tsx/.tmx, ZIP, .mcpack |
| Deployment | Cloud |
| Platforms | Web |
| Support | Docs |
| Built for | Solo, Small business, Mid-market (editorial estimate) |
| Integrations | 8 integrations: Minecraft Java, Minecraft Bedrock, Tiled, Three.js, Babylon.js, Godot … |
| Pricing | Free plan (source) |
| Website | axidus.io |
| Facts checked | 22 Sep 2026 |
Hexcalibur integrations
Hexcalibur lists 8 integrations on its own site.
- Minecraft Java
- Minecraft Bedrock
- Tiled
- Three.js
- Babylon.js
- Godot
- Unity
- Phaser
Alternatives to Hexcalibur
- PixeloramaA capable free pixel art editor with broad platform support and automation tools.9.4
- PixelWallA capable free pixel-art editor with broad platform support and $15 Pro exports.9.3
- Pix2DA capable free pixel art editor for artists working across web, desktop, and Android.9.1
See all Hexcalibur alternatives →
Hexcalibur vs the competition
- Hexcalibur vs Pixelorama
- Hexcalibur vs PixelWall
- Hexcalibur vs Pix2D
- Hexcalibur vs Aseprite
- Hexcalibur vs RetroSprite
- Hexcalibur vs Resprite
Compare Hexcalibur with any tool side by side →
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Hexcalibur for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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