Gideros
Gideros: A free, Lua-focused 2D engine with broad export options and native integration. Ranked #49 of 91 in Game Engine Software by our editors (4.6/10); pricing: Free plan; best for lua developers needing broad export options.
At a glance
- Editor score4.6 / 10
- PricingFree plan
- Best forLua developers needing broad export options
- Free planYes
- Paid fromFree
- Source code modelOpen_source
- Facts checked21 Sep 2026

Where it wins
- Free and open source with an integrated development environment
- Strong 2D workflow with scenes, tilemaps, sprites, and physics
- Exports to desktop, mobile, HTML5, UWP, and Xbox One
Where it doesn't
- Its verified feature set is primarily focused on 2D development
- No AI features are included
- Console export is centered on selected environments, including Xbox One
Our verdict on Gideros
Gideros is a free, open-source development environment for building games and interactive applications with Lua-based scripting and Luau support. It is aimed at developers who want an integrated IDE, shared-codebase development, and export options spanning desktop, mobile, web, UWP, and Xbox One. The workflow centers on a 2D scene graph with sprites, sprite sheets, texture atlases, tilemaps, audio, scene transitions, and a Liquidfun-based physics engine. Its positioning is especially relevant to Lua developers who value platform reach without a paid licensing tier.
The strongest fit is its combination of 2D production tools and export breadth. The IDE includes code completion, syntax highlighting, debugging, and project management, while the texture packer and font creator support common asset tasks. Multiplayer implementation can use server, host, or shared modes, and Wi-Fi testing supports work with real devices. Projects can target Windows, macOS, Linux, mobile platforms, HTML5, UWP, and Xbox One, giving Gideros a broad platform profile for a focused engine.
Gideros also accommodates projects that need platform-specific capabilities through native plugins and integration with C/C++, Java, or Objective-C. That makes it a practical choice when Lua handles most game logic but selected platform features require native code. The trade-off is focus: the verified feature set is primarily 2D, and the tool does not include AI features. Developers seeking a Lua-based 2D engine with broad export options should consider Gideros; teams choosing primarily for extensive 3D capabilities or built-in AI features should look elsewhere.
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Gideros pricing
Gideros fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Source code model | Open_source |
| Visual scripting | Not verified |
| Multiplayer tools | Yes |
| Mobile export | Yes |
| Console export | Yes |
| Target platforms | Android, iOS, macOS, tvOS, Windows, HTML5, Linux, UWP, Xbox One |
| Scripting languages | Lua, Luau |
| Deployment | Desktop, Mobile |
| Platforms | Windows, macOS, Linux |
| Support | Community, Docs |
| Built for | Solo, Small business, Mid-market (editorial estimate) |
| Pricing | Free plan |
| Website | gideros.rocks |
| Facts checked | 21 Sep 2026 |
Alternatives to Gideros
- Godot EngineA flexible open-source engine for 2D, 3D, multiplayer, and XR projects.9.2
- PlayCanvasA capable web-first engine for collaborative 2D and 3D game development.9.0
- GameMakerA focused 2D engine with free non-commercial access and wide export coverage.8.9
See all Gideros alternatives →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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