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FBX-glTF-conv

Free#24 of 31 in 3D File Converter Software

FBX-glTF-conv: A focused open-source converter for FBX geometry, materials, textures, and animation. Ranked #24 of 31 in 3D File Converter Software by our editors (6.9/10); pricing: Free plan; best for open-source FBX and glTF animation conversion.

6.9/10Editor score
FBX-glTF-conv6.9 Visit Cocos

At a glance

  • Editor score
    6.9 / 10
  • Pricing
    Free plan
  • Best for
    Open-source FBX and glTF animation conversion
  • Free plan
    Yes
  • Paid from
    Free
  • Format scope
    Mesh
  • Facts checked
    22 Sep 2026
FBX-glTF-conv screenshot
  • Where it wins

    • Converts FBX models to glTF or GLB with animation support
    • Handles materials, JPEG and PNG textures, skinning, and morph targets
    • Runs on Windows, macOS, and Linux
  • Where it doesn't

    • Focused on FBX-to-glTF workflows rather than broad format conversion
    • Uses a command-line interface instead of a visual application
    • Ubuntu 20.04 is unsupported

Our verdict on FBX-glTF-conv

FBX-glTF-conv is an open-source command-line utility maintained by Cocos for converting Autodesk FBX model files into glTF or GLB output. It is aimed at developers, technical artists, and pipeline teams that need a focused conversion tool for mesh and animation workflows across Windows, macOS, and Linux. The converter covers geometry, scene hierarchies, materials, textures, skinning, blend shapes, and skeletal or morph animations.

Its strongest area is animation-aware conversion. The published feature set includes Lambert and Phong material conversion, JPEG and PNG texture support, skinning conversion, blend-shape and morph-target conversion, plus skeletal and morph animation export. Texture search and image path controls, unit conversion, and animation bake-rate options add control for projects where asset preparation needs more than a basic mesh export. glTF and GLB output also gives teams two supported delivery formats within the same workflow.

FBX-glTF-conv is available as open-source software with a free plan, making it suited to teams that prefer a focused utility over a commercial hosted service. Distribution is through an executable, while source builds use CMake, vcpkg, and the FBX SDK. Officially tested environments include Windows, macOS, and Ubuntu 22.04, while Ubuntu 20.04 is unsupported. Choose it when FBX-to-glTF conversion, animation, materials, and texture handling are the priority. Choose another converter when you need a broader format matrix or a graphical interface instead of command-line operation.

Your product? Our editors can test FBX-glTF-conv in depth and publish a review, labelled as paid · from $149/mo →

FBX-glTF-conv pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on github.com

FBX-glTF-conv fact sheet

Free planYes
Paid fromFree
Format scopeMesh
Animation conversionYes
Batch conversionNot verified
API accessNot verified
Maximum file sizeNot verified
Supported platformsWindows, macOS, Linux
DeploymentSelf-hosted, Desktop
PlatformsWindows, macOS, Linux
SupportCommunity
Built forSolo, Small business, Mid-market, Enterprise (editorial estimate)
PricingFree plan
Websitegithub.com
Facts checked22 Sep 2026

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Featured on iTechGuides

Featured on iTechGuides — FBX-glTF-conv 6.9/10

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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