FBX-glTF-conv
FBX-glTF-conv: A focused open-source converter for FBX geometry, materials, textures, and animation. Ranked #24 of 31 in 3D File Converter Software by our editors (6.9/10); pricing: Free plan; best for open-source FBX and glTF animation conversion.
At a glance
- Editor score6.9 / 10
- PricingFree plan
- Best forOpen-source FBX and glTF animation conversion
- Free planYes
- Paid fromFree
- Format scopeMesh
- Facts checked22 Sep 2026

Where it wins
- Converts FBX models to glTF or GLB with animation support
- Handles materials, JPEG and PNG textures, skinning, and morph targets
- Runs on Windows, macOS, and Linux
Where it doesn't
- Focused on FBX-to-glTF workflows rather than broad format conversion
- Uses a command-line interface instead of a visual application
- Ubuntu 20.04 is unsupported
Our verdict on FBX-glTF-conv
FBX-glTF-conv is an open-source command-line utility maintained by Cocos for converting Autodesk FBX model files into glTF or GLB output. It is aimed at developers, technical artists, and pipeline teams that need a focused conversion tool for mesh and animation workflows across Windows, macOS, and Linux. The converter covers geometry, scene hierarchies, materials, textures, skinning, blend shapes, and skeletal or morph animations.
Its strongest area is animation-aware conversion. The published feature set includes Lambert and Phong material conversion, JPEG and PNG texture support, skinning conversion, blend-shape and morph-target conversion, plus skeletal and morph animation export. Texture search and image path controls, unit conversion, and animation bake-rate options add control for projects where asset preparation needs more than a basic mesh export. glTF and GLB output also gives teams two supported delivery formats within the same workflow.
FBX-glTF-conv is available as open-source software with a free plan, making it suited to teams that prefer a focused utility over a commercial hosted service. Distribution is through an executable, while source builds use CMake, vcpkg, and the FBX SDK. Officially tested environments include Windows, macOS, and Ubuntu 22.04, while Ubuntu 20.04 is unsupported. Choose it when FBX-to-glTF conversion, animation, materials, and texture handling are the priority. Choose another converter when you need a broader format matrix or a graphical interface instead of command-line operation.
Your product? Our editors can test FBX-glTF-conv in depth and publish a review, labelled as paid · from $149/mo →
FBX-glTF-conv pricing
FBX-glTF-conv fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Format scope | Mesh |
| Animation conversion | Yes |
| Batch conversion | Not verified |
| API access | Not verified |
| Maximum file size | Not verified |
| Supported platforms | Windows, macOS, Linux |
| Deployment | Self-hosted, Desktop |
| Platforms | Windows, macOS, Linux |
| Support | Community |
| Built for | Solo, Small business, Mid-market, Enterprise (editorial estimate) |
| Pricing | Free plan |
| Website | github.com |
| Facts checked | 22 Sep 2026 |
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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