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Head-to-head · Game Anti-Cheat Software

Easy Anti-Cheat vs FairFight

  • Updated Oct 2026
  • Both researched from official sources
  • 4 checks side by side
Higher score Easy Anti-Cheat #1 in Game Anti-Cheat Software 9.4/10 Free plan Free plan✓ 2 of 4 features Try Easy Anti-Cheat
FairFight #7 in Game Anti-Cheat Software 8.4/10 Pricing on request ✓ 2 of 4 features Visit FairFight

Easy Anti-Cheat leads on 1 check, FairFight on 0, and 3 are even. Who comes out ahead on the 4 yes/no, price and count checks where we have data for both products. The editor score weighs everything else too.

Our verdict

  • Highest scoreEasy Anti-Cheat · 9.4/10
  • Free planonly Easy Anti-Cheat

Easy Anti-Cheat scores higher on our rubric for game anti-cheat software: 9.4 against 8.4 out of 10; our editors rank them #1 and #7.

Easy Anti-Cheat offers kernel-level client; FairFight doesn't.

Easy Anti-Cheat is the better fit for studios wanting broad, free anti-cheat coverage. FairFight is the better fit for studios prioritizing server-side behavioral detection.

  • Easy Anti-Cheat fits best

    Studios wanting broad, free anti-cheat coverage

  • FairFight fits best

    Studios prioritizing server-side behavioral detection

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Side by side

Feature Easy Anti-Cheat 9.4/10 Visit ↗ FairFight 8.4/10 Visit ↗
At a glance
Editor score 9.4 8.4
Ranking #1 in Game Anti-Cheat Software #7 in Game Anti-Cheat Software
Best for Studios wanting broad, free anti-cheat coverage Studios prioritizing server-side behavioral detection
Pricing model Free plan + paid Paid
Starting price — Pricing on request
Free plan ✓ (best) Not checked yet
Free trial — —
Support Community, Docs Phone, Tickets, Docs · 24/7
Integrations 1 integrations 2 integrations
Built for Small business, Mid-market, Enterprise Small business, Mid-market, Enterprise
Features Easy Anti-Cheat 2/4 · FairFight 2/4
Kernel-level client ✓ (best) —
Server-side detection Not checked yet ✓ (best)
Developer SDK ✓ ✓
Hardware bans Not checked yet Not checked yet
Specs
Supported platforms Cross-platform Cross-platform
Deployment model Not checked yet Not checked yet
Game engine support Multiple Multiple
Our review
Pros
  • Free services cover prevention, detection, enforcement, and reporting.
  • Supports web, desktop, mobile, Linux, and cross-platform development.
  • Dashboards, SDK integration, and developer portal tooling support operations.
  • Server-side detection analyzes gameplay events and player statistics
  • Configurable rules support graduated warnings, restrictions, and suspensions
  • Unity and Unreal Engine integrations connect through API-based event feedback
Cons
  • Kernel-level client support may require careful deployment planning.
  • Paid tiers add similar listed capabilities across multiple plan names.
  • SDK integration and configuration require developer involvement.
  • Implementation centers on API-based event collection and action feedback
  • Client-side protection is optional rather than the core product model
  • Pricing requires contacting sales
Our verdict

Easy Anti-Cheat is an anti-cheat service from Epic Online Services for multiplayer game developers. It is designed for studios that need cheat prevention, detection, enforcement, player reporting, and operational tooling across PC, mobile,…

Read the review →

FairFight is a non-invasive, server-side anti-cheat engine from i3D.net for AAA and independent game studios. It analyzes gameplay events and player statistics with configurable rules, statistical models, and server-side detection to…

Read the review →
  1. Easy Anti-CheatGame Anti-Cheat Software 9.4Free plan
  2. FairFightGame Anti-Cheat Software 8.4Pricing on request

Strengths and trade-offs

  • Easy Anti-Cheat — where it wins

    • Free services cover prevention, detection, enforcement, and reporting.
    • Supports web, desktop, mobile, Linux, and cross-platform development.
    • Dashboards, SDK integration, and developer portal tooling support operations.

    Where it doesn't

    • Kernel-level client support may require careful deployment planning.
    • Paid tiers add similar listed capabilities across multiple plan names.
    • SDK integration and configuration require developer involvement.
  • FairFight — where it wins

    • Server-side detection analyzes gameplay events and player statistics
    • Configurable rules support graduated warnings, restrictions, and suspensions
    • Unity and Unreal Engine integrations connect through API-based event feedback

    Where it doesn't

    • Implementation centers on API-based event collection and action feedback
    • Client-side protection is optional rather than the core product model
    • Pricing requires contacting sales

More comparisons

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Last updated · How we research and update