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Hideo Kojima’s point is about judging a work before experiencing it. In a GamesRadar report, Kojima discussed Alejandro González Iñárritu’s film Digger and said people were forming strong opinions about it without watching it. He connected that behavior with Death Stranding, which some people dismissed as a “walking simulator” after seeing footage but without playing the game.
What Kojima was comparing
Kojima recently spoke with Iñárritu about Digger and similarities they noticed between the film and Kojima’s games, including ideas associated with Metal Gear Solid 2. The conversation moved from artistic themes to audience behavior: people were discussing Digger as though they had reached a verdict despite not having watched it.
That is the basis of Kojima’s comparison with Death Stranding. He was not saying a film and an interactive game are the same kind of work, nor that their commercial results can be measured in the same way. His concern was that repeated online descriptions can become a substitute for direct experience.
Why “walking simulator” became the Death Stranding shorthand
GamesRadar reports that some people labeled Death Stranding a “walking simulator” without playing it. The judgment was based largely on available footage and on the way the game was discussed online. The label has continued to circulate, even though it is a dismissive description rather than an objective genre classification.
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Death Stranding does include long journeys and deliberate movement, but footage cannot show everything that happens when a player plans routes, manages equipment, responds to terrain and weather, makes delivery decisions, and interacts with the game’s wider systems. A short clip can establish an impression; it cannot establish how the complete play experience feels or what it asks the player to do.
How online discussion hardens into a verdict
Clips remove context
Trailers and short gameplay videos select moments. They may emphasize unusual movement, quiet stretches or a striking visual while leaving out systems that only become meaningful through play. Viewers can therefore mistake a fragment for the whole design.
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Repetition creates apparent consensus
When the same label appears repeatedly in posts, videos and comment threads, it can look like independent confirmation. In practice, many comments may be repeating an earlier description rather than reporting firsthand experience.
Algorithms reward simple framing
Nuanced explanations are harder to summarize than a memorable phrase. Social platforms tend to amplify concise reactions, while context about a work’s structure, pacing or intentions is easier to lose. Kojima’s broader concern, as described in the report, also includes AI-driven falsehoods that can strip claims from their original context.
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What “Digger flopping” means here
The GamesRadar report says Digger was performing poorly at the box office. It does not provide a gross, budget, opening-weekend result or final worldwide total. That means the safest description is qualitative: the film was doing poorly at the time covered by the report, not that a specific, independently verified financial threshold proves it “flopped.”
Kojima’s sympathy is therefore about the experience of seeing a work judged before people see it. Poor box-office performance and online preconceptions may coexist, but the report does not establish that one caused the other.
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Should you try Death Stranding if you dismissed it as a walking simulator?
If the label came from trailers or commentary rather than your own play session, the practical answer is to test the game directly. Treat it as a game built around traversal, logistics, risk and connection—not as a promise of constant combat or conventional action.
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- Judge the experience after learning its delivery and traversal systems, not from a short clip.
- Stop if that deliberate structure does not suit you; direct experience is still a valid basis for deciding.
Sony lists Death Stranding Director’s Cut for PS5 in standard and digital deluxe editions, with a listed release date of September 24, 2021. Sony also lists a PS4 edition of Death Stranding. Edition availability and pricing depend on region and storefront.
The useful takeaway
Kojima’s Digger comparison is a warning about preconception, not a claim of artistic or commercial equivalence. A film can be discussed without being watched, and a game can be dismissed without being played. In both cases, the online label may describe what people expect to encounter rather than what the work actually delivers.
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