Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.

iTechGuides is reader-supported. When you buy through links on our site, we may earn an affiliate commission. As an Amazon Associate I earn from qualifying purchases. Learn more

Start with a supported upscaler, then test ray tracing and render resolution before cutting ordinary quality settings. If performance is still below target, lower the options that are visibly expensive in the problem scene—usually shadows, foliage or grass, reflections, and view distance. Treat texture quality differently: it is primarily a video-memory setting, so it is most useful when you see stutter, texture pop-in, pauses, or a full VRAM meter rather than merely low average FPS.

There is no cross-game ranking that works for every PC. The best order depends on whether you have a consistently low frame rate, uneven frame pacing, or drops in particular scenes, as well as on your resolution, graphics card, processor, game engine, and current patch.

First identify what “runs poorly” means

Changing settings at random makes it hard to tell what helped. Watch the frame rate and frame-time graph if your game or overlay provides one, and classify the problem before tuning.

Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.

Low average frame rate

If the game is slow in almost every location, the graphics card may be doing more rendering work than it can sustain. Upscaling, a lower internal resolution, ray-tracing reductions, and broad quality changes are the most useful tests.

#1 Best Overall
Sale
Sceptre New 22-Inch Gaming Monitor, FHD 1080p, Up to 144Hz, HDMI, DisplayPort, Built-in Speakers, Machine Black (E225W-FW144 Series, 2026)
  • 【INTEGRATED SPEAKERS】Whether you're at work or in the midst of an intense gaming session, our built-in speakers provide rich and seamless audio, all while keeping your desk clutter-free.
  • 【EASY ON THE EYES】 Protect your eyes and enhance your comfort with Blue-Light Shift technology. This feature reduces harmful blue light emissions from your screen, helping to alleviate eye strain during long hours of use and promoting healthier viewing habits.
  • 【WIDEN YOUR PERSPECTIVE】Our sleek minimal bezel design ensures undivided attention. The nearly bezel-free display seamlessly connects in a dual monitor arrangement, delivering an unobstructed view that lets you focus on more at once, completely distraction-free.

Stutter, pauses, or texture pop-in

Brief freezes with otherwise acceptable FPS often indicate asset streaming, shader compilation, system-memory pressure, or video-memory pressure. Lowering textures can help when the game is exceeding available VRAM; it may do little for a purely compute-limited frame rate.

Drops only in demanding scenes

A stable menu and quiet indoor area do not prove that the whole game is fast enough. Test in the location where you notice the slowdown. Foliage, shadows, reflections, and view distance can become disproportionately expensive in outdoor or crowded scenes.

A practical order for lowering settings

Order Setting or action Use it when Main trade-off
1 In-game upscaler (DLSS, FSR, XeSS, or another supported option) You need more GPU headroom while keeping the display resolution Some loss of fine detail, motion stability, or image sharpness; support and quality vary
2 Ray tracing or path tracing Those effects are enabled and the game is GPU-limited Reflections, shadows, and global-lighting appearance change
3 Render resolution or resolution scale The upscaler is unavailable, inadequate, or still too slow A lower internal image can look softer or show more aliasing
4 Shadows, foliage/grass, reflections, and view distance Slowdowns occur in scenes where one of these systems is prominent Less environmental detail, shorter draw distance, or simpler lighting
5 Texture quality VRAM use is high or you see streaming stutter and texture pop-in Surfaces use lower-resolution artwork; average FPS may barely change
6 Small image-quality options Only after measuring their cost in your game Potentially visible quality loss for little performance benefit

This is a testing sequence, not a guaranteed ranking. NVIDIA’s game guides show why: shadow quality was the most demanding non-render-resolution option in its tested Destiny 2 settings, grass was especially costly in rural scenes in its Grand Theft Auto V testing, and view distance had a strong effect in its Dying Light testing. Those results are title- and scene-specific, not universal FPS promises (Destiny 2 guide, GTA V guide, Dying Light guide).

Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.

Establish a repeatable baseline before changing anything

  1. Write down the game, display resolution, graphics preset, target frame rate, and whether the problem is low FPS, stutter, or scene-specific drops.
  2. Choose one repeatable test: the built-in benchmark, a saved location, or the same short route through the problem area. Use the same camera movement each time.
  3. Record the current average FPS and, if available, the one-percent-low or frame-time behavior. Also note GPU utilization, CPU utilization, and the game’s VRAM meter.
  4. Change one setting, apply it, and repeat the identical test. If the game requires a restart, restart before comparing results.
  5. Keep a simple note of the visual change and measured result. Revert any option that costs noticeable image quality without solving the symptom.

Vendor guides measure individual games and scenes rather than prescribing one universal benchmark, so a controlled comparison in your own problem area is more reliable than a generic list of “most expensive” settings.

Rank #2
Samsung 27" Odyssey G5 (G51F) Series QHD (1440P) Gaming Monitor | 180Hz, 1ms, AMD FreeSync, HDR10, Height Adj Stand, Black Equalizer, Virtual Aim Point, Auto Source Switch+ (LS27FG512ENXZA)
  • QHD Resolution (2560 x 1440) has 1.7 times the pixel density of Full HD for incredibly detailed pinsharp images
  • HDR10 provides brighter highlights and nuanced shadow for added depth - making every scene feel more vivid and realistic
  • The 180Hz refresh rate minimizes lag for gameplay with ultra-smooth action. Plus, the 1ms response time helps capture your moves in real-time, allowing you to react fast for gaming precision
  • AMD FreeSync reduces choppiness, screen lag and image tearing, ensuring that your fast-paced, complex in-game action is stable with minimal stutter
  • Ergonomic stand allows for tilt, pivot and height adjustments to maximize gaming comfort

Try an upscaler before aggressively lowering quality

An upscaler renders the game internally below the monitor’s output resolution and reconstructs an image closer to that output resolution. This can reduce GPU work while preserving more apparent detail than simply selecting a much lower display resolution. Quality modes, motion handling, and supported hardware differ by game.

In-game DLSS, FSR, and XeSS

If the game exposes one of these options, test its quality modes first. Start with the highest-quality mode that reaches your target, then move toward a more performance-oriented mode only if necessary. Keep sharpening moderate; excessive sharpening can make aliasing and shimmering more obvious.

Driver- or operating-system-level options

Microsoft’s Automatic Super Resolution is conditional: it works only with compatible devices and games, as described in its official support documentation. It is not a universal switch for every title.

Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.

AMD Radeon Super Resolution is also compatibility-dependent. AMD’s setup instructions explain that supported games generally need their in-game resolution lowered so the driver can upscale it through the display mode (AMD Radeon Super Resolution configuration). Check the current requirements for your hardware, API, and display mode before troubleshooting a feature that does not appear.

Rank #3
Dell 27 240Hz Gaming Monitor - SE2726HG - 27-inch FHD (1920x1080) Display, in-Plane Switching (IPS) Technology, AMD FreeSync Premium, TÜV 3-Star, 2X HDMI, DisplayPort 1.4, Tilt
  • Smooth motion: 240Hz refresh rate and fast 0.5ms response time provide crisp visuals and fluid movement with less input lag.
  • Seamless gaming: FreeSync Premium and HDMI VRR eliminate tearing for smooth, responsive PC and console gameplay.
  • Fast IPS: Faster 0.5ms response with excellent color accuracy across wide IPS viewing angles.
  • Rich color: 99% sRGB color coverage delivers vivid, detailed imagery with strong accuracy.
  • Eye comfort: TÜV Rheinland 3‑star certified display lowers blue light while preserving color quality.

Disable or reduce ray tracing and path tracing next

Ray-traced effects can require substantial additional work, but their cost depends on the implementation, resolution, number of effects, and graphics hardware. If ray tracing or path tracing is enabled, switch it off or lower its quality and rerun the same scene. This is often a larger performance lever than reducing several minor options.

NVIDIA’s Control graphics guide explains both the expense of ray tracing and how DLSS uses a lower internal rendering resolution. Any percentages in that guide apply to its particular game, hardware, settings, and test conditions; they should not be presented as a guaranteed gain for another title (Control Graphics and Performance Guide).

Then target the settings that dominate your problem scene

Shadows

Shadow resolution, cascade distance, contact shadows, and soft-shadow quality can increase both rendering work and memory use. Test one shadow option at a time. A lower setting often preserves the scene’s overall appearance while reducing distant or fine shadow detail.

Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.

Foliage and grass

Dense vegetation adds geometry, overdraw, animation, and shadows. If outdoor areas are the main source of dips, reduce foliage or grass quality before lowering every setting in the preset. In NVIDIA’s Grand Theft Auto V testing, grass quality was particularly costly in rural scenes, illustrating why the same option can matter more in one location than another (NVIDIA’s GTA V guide).

Rank #4
Sale
SANSUI 27 Inch Curved 240Hz Gaming Monitor FHD 1080P, 1500R Curve Computer Monitor, 130% sRGB, 4000:1 Contrast, HDR, FreeSync, MPRT 1Ms, Low Blue Light, HDMI DP Ports, Metal Stand, Cable Incl.
  • 27” 240Hz 1500R Curved FHD 1080P Gaming Monitor for Game Play.
  • Prioritizes Gaming Performance: Up to 240Hz high refresh rate, more immersive 1500R Curvature, FreeSync, MPRT 1ms Response Time, Black Level adjustment(shadow booster), Game Modes Preset, Crosshair.
  • Cinematic Color Accuracy: 130% sRGB & DCI-P3 95% color gamut, 4000:1 contrast ratio, 300nits brightness, HDR, Anti-flicker; Anti-Glare.
  • Plug & Play Design: HDMI & DP1.4 & Audio Jack(No built-in speakers), durable metal stand, tilt -5°~15, VESA 100*100mm compatible.
  • Warranty: Money-back and free replacement within 30 days, 1-year quality warranty and lifetime technical support. Pls contact SANSUI service support first if any product problem.

Reflections

Screen-space, planar, and ray-traced reflections have different costs. Water, wet roads, glass, and glossy interiors can expose the difference. If reflections are expensive, lower their quality or disable the ray-traced variant while retaining other lighting effects you value.

View distance and level-of-detail

Longer view distance keeps more objects, terrain, and shadows active. Lower it when frame-time spikes happen while looking across a large outdoor area. NVIDIA reported a strong view-distance impact in its Dying Light testing, but the result was specific to that game and its test conditions (Dying Light Graphics & Performance Guide).

Lower textures when VRAM, not ordinary rendering, is the problem

Texture quality primarily controls the resolution of surface artwork and the amount of video memory required to keep those assets resident. It is therefore a targeted fix rather than an automatic first step for low FPS.

Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.
  • Lower textures when the game’s VRAM meter is near its limit, texture streaming pauses the game, surfaces appear late, or you see repeated hitching when entering new areas.
  • Leave textures high when VRAM use is comfortable and the issue is a consistently low frame rate. Lowering them may make walls and characters look worse without reducing the main rendering workload.
  • Change texture quality before texture filtering if streaming is the symptom; filtering usually changes how surfaces are sampled rather than solving an exhausted VRAM budget.

NVIDIA’s Destiny 2 guide discusses the relationship between texture detail and VRAM, while its Dying Light guide describes stuttering as a reason to try lower texture quality in that tested context (Destiny 2 guide, Dying Light guide).

Best Value
Sale
Sceptre Curved 24-inch Gaming Monitor 1080p R1500 98% sRGB HDMI x2 VGA Build-in Speakers, VESA Wall Mount Machine Black (C248W-1920RN Series)
  • 1800R curve monitor the curved display delivers a revolutionary visual experience with a leading 1800R screen curvature as the images appear to wrap around you for an in depth, immersive experience
  • Hdmi, VGA & PC audio in ports
  • High refresh rate 75Hz.Brightness (cd/m²):250 cd/m2
  • Vesa wall mount ready; Lamp Life: 30,000+ Hours
  • Windows 10 Sceptre Monitors are fully compatible with Windows 10, the most recent operating System available on PCs.Brightness: 220 cd/M2
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Support on Ko-Fi

Do not sacrifice low-cost settings first

Some options offer little performance benefit in particular games. NVIDIA found negligible cost for anisotropic filtering in its Shadow of the Tomb Raider tests and identified tessellation as a possible reduction with relatively low visual impact. That does not guarantee the same result elsewhere, but it is a useful reminder to measure before disabling image-quality features (Shadow of the Tomb Raider Graphics and Performance Guide).

Similarly, ambient occlusion, volumetric effects, anti-aliasing, and post-processing can vary widely by engine. If a setting’s visual benefit is important to you, keep it until your own repeatable test shows that its cost is unacceptable.

Check whether the processor is the bottleneck

Lowering GPU-heavy options cannot fix a processor-limited game. A clue is a low or inconsistent GPU utilization reading while one or more CPU threads are heavily loaded, especially during simulation-heavy crowds, cities, or large view distances. NVIDIA’s Dying Light guide explicitly discusses a CPU limitation in that game; it is an example, not a diagnosis of every PC (Dying Light guide).

Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.

When the CPU is limiting performance, try the game’s crowd, physics, simulation, and view-distance options if available. A lower output resolution may produce little change because the processor still has to prepare much of the same frame.

Use vendor helpers when they support your setup

AMD’s Game Advisor can analyze supported configurations and suggest changes such as lowering a preset or display resolution. AMD documents the feature and its workflow in How to Use Game Advisor Within Radeon Overlay. Treat its suggestions as starting points: verify each change in the scene that actually causes your slowdown.

AMD Software also provides per-game graphics controls; the available labels and behavior depend on the installed driver and hardware. Its current customization documentation is at Customize Graphics Settings with AMD Software: Adrenalin Edition.

How to choose between two settings

When two options appear equally plausible, compare them on five points:

Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.
  1. Measured improvement: Use the same scene and compare average FPS and frame-time spikes.
  2. Visible cost: Check both a still image and movement; shimmering or pop-in may appear only while moving.
  3. Symptom match: Prefer render-heavy changes for low FPS, scene-specific options for localized dips, and textures for VRAM-related stutter.
  4. Compatibility: Confirm whether the feature works with your GPU, game API, display mode, and current patch.
  5. Convenience: Note whether the setting is in-game, driver-controlled, or requires a restart.

Recovery checklist if a change makes things worse

  • Restore the previous value and retest; do not change several settings at once while troubleshooting.
  • If an upscaler introduces shimmering, ghosting, or an unexpectedly soft image, move to its higher-quality mode or use native resolution with fewer heavy effects.
  • If lowering textures does not stop stutter, check for shader-compilation behavior, background applications, storage bottlenecks, and system-memory pressure rather than continually lowering unrelated quality options.
  • If frame rate barely changes after lowering resolution, investigate a CPU limit, a frame-rate cap, V-sync behavior, or a non-GPU bottleneck.
  • After a game update or driver change, repeat the baseline test. Internal rendering paths and setting costs can change between versions.

A concise tuning routine

  1. Set a realistic frame-rate target for your monitor and record the exact scene that fails.
  2. Enable the best-supported in-game upscaler mode you can tolerate.
  3. Disable or reduce ray tracing and path tracing.
  4. Lower render scale if the target is still missed.
  5. Test shadows, foliage/grass, reflections, and view distance individually, starting with the option that dominates the failing scene.
  6. Use the VRAM meter and lower textures only when memory or streaming symptoms justify it.
  7. Retain low-cost settings when measurements show little benefit from reducing them.
  8. Save the final values as a per-game profile and revisit them after major game or driver updates.

Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.