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Grand Theft Auto VI is set in Leonida, a fictional state centered on a modern-day Vice City. Rockstar has also named the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga. The story follows Jason Duval and Lucia Caminos as an apparently simple score pulls them into a criminal conspiracy that reaches across the state.
That is the confirmed picture. Rockstar has not published a definitive complete map, a measured map area or an exact in-game calendar year. The named destinations are confirmed parts of Leonida, but they should not be treated as a complete list of every playable district.
Where is GTA 6 set?
GTA 6 takes place in Leonida, Rockstar’s fictional state. Vice City is the state’s central city, but it is only one part of the setting. Rockstar’s announcement describes the game as heading to Leonida, “home to Vice City and beyond,” while its later promotional material identifies additional locations outside the city.
This distinction matters because “Vice City” and “Leonida” describe different geographic scopes. Vice City is the major urban center; Leonida is the wider state containing that city and the surrounding regions. Saying that GTA 6 is set only in Vice City leaves out the rural, coastal and small-town areas Rockstar has already confirmed.
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- This product contains a download code inside the box — no disc is included. Customer shipments will begin arriving November 12 for pre-load; game is playable starting November 19.
- Pre-order to receive the Vintage Vice City Pack.
- Grand Theft Auto VI is a single-player experience.
Leonida is fictional. It is designed as the game’s own version of a broad Florida-like environment rather than a real state that can be located on a conventional map. Rockstar’s official descriptions are the authority for the names and story connections currently confirmed.
Is GTA 6 set in the same Vice City as the older game?
It uses the name Vice City, but GTA 6 is not presented as a return to the 1980s period depicted in the earlier Grand Theft Auto: Vice City. Rockstar describes GTA 6 as a return to “modern day Vice City.”
The practical takeaway is that the two games share a fictional place and a broad cultural identity, not the same stated historical era. The older game’s 1980s setting should not be used to assign a year, technology level or political context to GTA 6. Rockstar’s reviewed material does not provide an exact calendar year for the new game.
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Confirmed locations in Leonida
Rockstar has named six locations in its official setting material. The list below separates what is confirmed from assumptions about the final map.
| Location | What Rockstar has established |
|---|---|
| Vice City | The central city of Leonida and the game’s modern-day urban setting. |
| Leonida Keys | A named region connected directly to Jason Duval’s work for local drug runners. |
| Grassrivers | A location Rockstar lists among the places found in Leonida. |
| Port Gellhorn | A named Leonida location included in Rockstar’s official location material. |
| Ambrosia | A confirmed location in the fictional state. |
| Mount Kalaga | A confirmed Leonida location named by Rockstar. |
These names are confirmed destinations, not a promise that they represent every neighborhood, road, island or activity area in the finished game. Rockstar’s promotional location page does not call the list complete, and it does not publish a definitive full map alongside those names.
Vice City
Vice City is the principal city and the part of Leonida most closely associated with the series’ earlier Florida-inspired identity. Rockstar’s current wording places this city in the modern day. The official material does not, however, specify its exact municipal boundaries or enumerate all of its districts.
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The Keys are more than a background name in the story. Rockstar says Jason worked there for local drug runners. That biography gives the region a direct connection to one protagonist’s criminal experience before the events of the main plot.
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Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga
Rockstar has confirmed each of these names as part of Leonida. The reviewed official descriptions do not provide enough detail to assign them a definitive real-world equivalent, size, population or gameplay role. Treat them as established place names while waiting for Rockstar to explain their boundaries and functions.
How the setting connects to Jason and Lucia
Leonida is not just scenery around a separate story. Rockstar’s biographies tie both protagonists to the state and use that geography to frame their partnership.
Jason Duval
Rockstar says Jason worked in the Leonida Keys for local drug runners. That detail establishes the Keys as part of his personal history and places him inside the region’s criminal economy before the central events begin.
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Lucia Caminos
Lucia was imprisoned in Leonida Penitentiary and has since been released. Her release gives her a direct institutional and personal connection to Leonida, even though the official material does not provide a complete timeline for her imprisonment.
The statewide conspiracy
Rockstar’s story summary says an easy score goes wrong, leaving Jason and Lucia caught in a criminal conspiracy stretching across Leonida. The wording is important: the conflict is described as statewide rather than confined to a single Vice City neighborhood. It explains why the setting includes multiple named regions and why the wider state matters to the narrative.
What “modern-day” confirms—and what it does not
“Modern-day” establishes a broad contemporary period. It distinguishes GTA 6 from the 1980s setting of the previous Vice City game and signals that the new story is not a period piece set decades earlier.
It does not establish a specific year. Rockstar’s reviewed announcement and location material do not state whether the story occurs in 2024, 2025, 2026 or another exact year. They also do not provide a formal chronology for every named location.
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1Clear out junk files and repair common Windows errors2Scan for outdated or missing drivers - takes under a minute3Repair Windows errors before they cause bigger problemsFor that reason, avoid treating any fan-detected resemblance, trailer prop or real-world reference as an official year confirmation. Until Rockstar gives a calendar date, the accurate description is simply “modern-day Vice City in Leonida.”
Does Rockstar’s information include a complete map?
No. The released official setting material confirms several locations but does not establish a complete map, a measured map area or a full inventory of playable districts. There is no official acreage or square-mile figure to quote from those materials.
This limitation affects how early map images and location lists should be read. A graphic that labels Vice City, the Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga may be useful as a visual summary, but the six names alone cannot prove that the graphic shows every playable area. A complete map would require Rockstar to identify the full boundaries and contents of Leonida, which it has not done in the reviewed material.
Do not convert the number of announced locations into a claim about map size. Six confirmed names can describe a small selection of known areas just as easily as they can describe most of the final world; the official pages do not resolve that question.
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How to read the geography without confusing the terms
Use the following hierarchy when discussing the setting:
- Leonida: the fictional state and the broadest confirmed geographic label.
- Vice City: the central city inside Leonida.
- Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga: additional named locations within the state.
This structure prevents two common errors. First, it avoids using “Vice City” as if it were the name of the entire state. Second, it avoids presenting every named location as a separate state or as a confirmed city. Rockstar has named them, but the reviewed descriptions do not define each one’s administrative status.
What this means before you start playing
If you are preparing for GTA 6, the confirmed setting gives you a useful spoiler-light framework:
- Expect a state-spanning setting. The story is described as extending across Leonida, so the narrative’s geographic scope is broader than central Vice City.
- Use the Keys as Jason’s backstory anchor. His work for local drug runners explains why that region is relevant before the main plot begins.
- Keep Lucia’s Leonida connection in mind. Her imprisonment in Leonida Penitentiary and subsequent release are part of her official biography.
- Separate confirmed names from speculation. Vice City, the Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga are confirmed names; an allegedly complete district list or map-size figure is not.
- Do not import the old game’s era. GTA 6 is described as modern day, not as another 1980s story.
This approach lets you understand the setting without treating promotional material as a complete atlas or assigning details Rockstar has not yet stated.
Platforms and release date currently listed by Rockstar
Rockstar’s official GTA 6 page currently lists PlayStation 5 and Xbox Series X|S and gives a scheduled release date of November 19, 2026. Those are current listings, not a guarantee that the date or platform information can never change. Check Rockstar’s official game page again close to launch for the latest status, pre-order information and any platform updates.
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The platform listing does not add information about Leonida’s geography. It is included here because the setting question often appears alongside practical “before you play” planning, but no PC release, additional console version or retailer availability should be inferred from the current listing.
Common misconceptions about GTA 6’s setting
“The game is only in Vice City.”
Vice City is the central city, not the complete confirmed setting. Leonida and its additional named regions define the wider geographic frame.
“It is another 1980s Vice City story.”
Rockstar explicitly describes GTA 6 as modern-day Vice City. The previous game’s decade should not be carried over.
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They are confirmed names, not a published complete map or full list of playable districts.
“The exact year is already known.”
Rockstar has not supplied an exact in-game calendar year in the reviewed official material. “Modern day” is the supported level of precision.
“A map-size number can be calculated from the location list.”
No. Rockstar has not published a measured map area in the reviewed sources, and a list of place names cannot provide one.
Bottom line for returning players
Think of GTA 6 as a modern-day crime story set across the fictional state of Leonida, with Vice City at its center. The Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga are also officially named. Jason’s Keys work, Lucia’s imprisonment in Leonida and the conspiracy that spreads across the state make the geography part of the story rather than a decorative backdrop.
Beyond those facts, keep expectations measured. Rockstar has not confirmed an exact year, a complete map, a map-size statistic or a full inventory of playable districts. Those details should be treated as open until the company publishes them.
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