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Star Wars Zero Company has four standard weapon classes: Longarm Blaster, Blaster Pistol, Repeater, and Blaster Rifle. You change an Operator’s weapon in the Armory, then improve or customize equipment through weapon mods and Den progression. A September 2026 guide places Armory access at Cycle 3, Weapon Mods at Cycle 4, and the Black Market at Cycle 5. These are guide-reported timings, not a verified list of every named weapon model’s unlock condition.

Which weapon classes are available?

A September 17, 2026 gameplay guide identifies four broadly available weapon classes. Their reported baseline damage, range, and action-point (AP) behavior are useful for choosing a role, but individual models and modifications may change performance.

Class Guide-reported baseline Action-point behavior Typical role
Longarm Blaster 12 base damage; long range Shots cost 2 AP Long-range attacks
Blaster Pistol 6 base damage; short range Shots cost 1 AP Short-range flexibility
Repeater 8 base damage; medium range Rapid Fire scales damage based on AP spent Adjusting firepower to available AP
Blaster Rifle 10 base damage; medium range The first shot each turn costs 1 AP; later shots cost 2 AP Medium-range attacks with a lower-cost opening shot

These are class baselines reported by VULKK’s September 17, 2026 weapons guide, not guaranteed stats for every named model after upgrades or mods.

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Exceptions to the four standard classes

Astromechs use Utilities instead of weapons, while Tel-Rea is identified as the sole lightsaber user. Those exceptions should not be counted as additional standard weapon classes. The class and character distinctions are reported in the VULKK guide.

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Star Wars Zero Company | Sony PlayStation 5 | Disc | English
  • Standard Edition for PlayStation 5 (disc) includes the full Star Wars Zero Company game. Single-player turn-based tactics set in the twilight of the Clone Wars—lead Hawks and Zero Company in an intense campaign.
  • Build your squad from clone troopers, scoundrels, astromechs and even a Jedi—combine abilities and gear in deep Tactical-Strategy combat.
  • Plan at your base, adapt on dynamic battlefields and make decisions that shape missions and replayability in this cinematic Star Wars story.
  • Customise Hawks and your operatives, tailor loadouts and unlock powerful squad synergies designed for Strategy, Turn-Based and Sci-Fi fans.

How do you equip or change an Operator’s weapon?

Visit the Armory to change an Operator’s equipped weapon. The guide says a weapon is not permanently fixed by specialization, so you can select equipment to suit the Operator and mission rather than treating the initial choice as permanent.

When do the Armory, weapon mods, and Black Market become available?

The following campaign timings come from a secondary gameplay guide; they are not published here as official EA unlock rules.

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  • PC download code for EA app. Single-player turn-based tactics set in the twilight of the Clone Wars—lead Hawks and Zero Company in a gritty Star Wars campaign.
  • Deluxe Edition: Unlock Clone Wars–inspired cosmetics including the Republic Officer Uniform, 100th Clone Company Armor Set and ARC Trooper Armor Set.
  • Includes the Shadow Collective Cosmetic Pack with the Pyke Helmet Cosmetic, five cosmetic tattoos and five themed weapon set designs.
  • Single-player turn-based tactics set in the twilight of the Clone Wars—lead Hawks and Zero Company in a gritty, cinematic Star Wars campaign.
Campaign point Reported access What it is for
Cycle 3 Armory Change an Operator’s equipped weapon
Cycle 4 Weapon Mods Customize weapons through modifications
Cycle 5 Black Market Access another equipment-progression system

These timings are reported by VULKK’s September 2026 guide. Guides describe weapon mods, Black Market access, and Den-linked weapon upgrades as ways to progress equipment; they do not establish a separate research tree that successively unlocks stronger weapon classes. For additional progression context, see Gamepressure’s Star Wars Zero Company guide.

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Do weapon models have separate unlock conditions?

Guides describe several cosmetic models within weapon classes, but the official EA material available here does not verify where or when every named model is unlocked. The supported distinction is between a weapon class, equipment progression, and a model’s appearance; it would be misleading to present an exhaustive named-model unlock list without verified conditions.

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Star Wars Zero Company - PS5
  • Command an elite squad through a gritty and authentic Star Wars story set in the twilight of the Clone Wars. Step into the role of Hawks, a former Republic officer leading Zero Company against an emerging threat that could consume the galaxy.

What does the Deluxe Edition add?

EA lists five painted weapon appearance themes in the Deluxe Edition: 100th Clone Company, Kafrene Informant, Black Sun Syndicate Enforcer, Bespin Security, and Separatist Warrior. These are cosmetic themes, not five additional functional weapon classes. Check EA’s official Star Wars Zero Company page for edition details.

Do you need a special edition to unlock weapons?

The cited information does not show that a special edition is required to access the four standard weapon classes. The Deluxe Edition’s confirmed weapon-related addition is the five cosmetic themes above. EA says physical Standard Edition copies are available for PS5 and Xbox Series X|S through selected retailers, while PC is listed through digital storefronts; availability can vary, so check EA’s official game page and the retailer’s current listing.

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EA also describes a Collector’s Edition sold through Limited Run Games, with items including a themed Hasbro Black Series Thermal Detonator, Steelbook, and desk mat. It is an optional collector product, not a requirement for in-game weapon access. Details are in EA’s launch announcement.

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Sources and scope

EA describes Star Wars Zero Company as a single-player, turn-based tactics game focused on squad recruitment, customization, tactical battles, operations, and investigations. EA’s pages substantiate the game and edition details; the class mechanics and Cycle 3–5 timings above come from secondary guides. The exact unlock condition for every named model is not established by these sources.

Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.