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Path of Titans admin commands are entered in the server’s in-game text chat (including Spectator Mode) and executed with Enter. Ordinary players can use general commands, while teleports, stat changes, moderation and server controls require a role with the matching permission. This guide lists the current command groups, explains the argument notation, shows how to assign administrators, and compares chat commands with Game.ini and REST API/RCON administration.
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How Path of Titans commands work
Log in to the server, open text chat, type the command, and press Enter. Commands also work in Spectator Mode. Parentheses in the reference indicate an optional value or mode; angle brackets indicate a required argument; square brackets indicate an optional argument. Replace each placeholder with the real value and omit the brackets themselves.
Permissions are role-based. A role normally receives a permission named after the command, unless the official reference specifies a different mapping. General commands are available without an administrator permission. The live Alderon Games Hosting Wiki is the authority for the current spelling, argument order and permission mapping because those details can change with a server build.
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Safe and unsafe command options
Some commands accept an optional mode that changes how they operate. The documented /teleport behavior is safe by default: the server checks the destination before moving a player. Adding the unsafe option disables that safety check. Use that mode only when you understand the destination and accept the possibility of an invalid or dangerous placement.
General commands (no permission required)
These commands are intended for normal player use and basic information or communication:
| Command | Use |
|---|---|
/rules |
Display the server rules. |
/motd |
Display the server message of the day. |
/help |
Show available command help. |
/clear |
Clear the chat display. |
/mapbug |
Report a map bug. |
/bugsnap |
Capture a bug report snapshot. |
/respawn |
Respawn your character. |
/mute <user> |
Mute a user locally. |
/unmute <Username/AGID> |
Remove a local mute by username or Alderon Games ID. |
/listplayers |
List players currently connected. |
/listplayerpositions |
List connected players and their positions. |
/whisper [Username/AGID] [Message] |
Send a private message. |
/w [Username/AGID] [Message] |
Short alias for whisper. |
/whisperall [Message] |
Send a private message to all players. |
Use an Alderon Games ID when names are ambiguous or duplicated. A username is convenient for a quick action, but an ID identifies the account more reliably.
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Teleport and player-movement commands
Teleport commands can target yourself, one player, everyone, a point of interest (POI), or explicit coordinates. The current command forms are:
/teleport (coordinates)— move yourself to coordinates./teleport <user> (coordinates)— move a specified player to coordinates./teleport <Username/AGID> <Username/AGID>— move one player to another player./teleport <POIname>— move yourself to a named point of interest./teleport <Username/AGID> <POIname>— move a player to a POI./bring <Username/AGID>— bring a player to your location./goto <location>— go to a named location./teleportall <POIname>— move all players to a POI./teleportall (coordinates)— move all players to coordinates./bringall— bring all players to your location.
Start with the safe default. If a destination is rejected or produces an unsuitable placement, verify the POI spelling or coordinates before considering the optional unsafe form documented for the command. Moving everyone is disruptive, so announce the action first and avoid using it during an active fight or quest unless that is the purpose of the event.
Marks, health, attributes and growth
Stat commands can affect one character or an entire server. Confirm the target before using an “all” variant.
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| Command | Effect |
|---|---|
/setmarks <number> |
Set your marks to an exact number. |
/setmarks <Username/AGID> <number> |
Set another player’s marks. |
/setmarksall <number> |
Set every player’s marks. |
/addmarks <Username/AGID> <number> |
Add marks to a player. |
/addmarksall <number> |
Add marks to everyone. |
/removemarks <Username/AGID> <number> |
Remove marks from a player. |
/heal |
Heal yourself. |
/heal <Username/AGID> |
Heal a specified player. |
/healall |
Heal all players. |
/godmode |
Toggle god mode for yourself. |
/godmode <Username/AGID> |
Toggle god mode for a specified player. |
/<attribute> <number> |
Set an attribute using the attribute-specific command. |
/modattr <Username/AGID> <attribute> <value> |
Modify a player’s attribute. |
/setattr <Username/AGID> <attribute> <value> |
Set a player’s attribute. |
/setattrall <attribute> <value> |
Set an attribute for all players. |
/getattr <Username/AGID> <attribute> |
Read one player’s attribute. |
/getallattr <Username/AGID> |
Read all attributes for a player. |
/rewardgrowth <Username/AGID> <value> |
Reward a player with growth. |
/rewardwellrested <Username/AGID> <value> |
Grant a well-rested reward value. |
The attribute placeholder is not a literal command: replace <attribute> with the attribute name accepted by your current server build. For a controlled event, test a stat change on one account, check it with /getattr, and only then use a group command.
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/createcharacter [AlderonId] [CharacterName] [DinosaurType] [Growth] [Marks] creates a character using the supplied account ID, name, dinosaur type, growth and marks. The official documentation currently supports this command only with Local Databases. Remote Database support is planned for a future update, so the command may not work when the server uses a remote database.
Moderation and server-administration commands
The following commands require the appropriate administrative role. Their exact permission names and, for some commands, argument details should be checked against the live reference before use.
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Persistence, roles and moderation
/saveand/loadsave or load server state./promote <Username/AGID> <adminrole>assigns an administrative role while the server is running./demote <Username/AGID>removes administrative status./kick <Username/AGID> <kickreason>disconnects a player with a reason./ban <Username/AGID> <duration> <banreason> <userbanreason>bans an account for a duration and records reasons./banip <ip> <duration> <banreason> <userbanreason>bans an IP address./unban <Username/AGID>removes an account ban./reportban,/reportunbanand/listreportbansmanage ban reports.
Communication, information and scheduling
/webhookmanages the server webhook./restart <seconds>schedules a restart;/cancelrestartcancels it./announce <message>broadcasts an announcement./announceto <player> <message>sends an announcement to one player./listpoi,/listquests,/listroles,/listwatersand/listwaystoneslist the corresponding server objects./PlayerInfoand/ServerInfodisplay player or server information.
World, weather and waystones
/Weather <type>changes weather./TimeOfDay <time>changes the time of day./Daysets daytime./ClearBodiesremoves bodies./WaterQualitycontrols water quality./WaystoneCooldownchanges the waystone cooldown./WaystoneDisabledisables waystones;/WaystoneEnableenables them.
Server lists and reload operations
/ServerMuteand/ServerUnmutemanage server-wide mutes./Whitelistadds a player to the whitelist;/DelWhitelistremoves one./ReloadBans,/ReloadMutes,/ReloadWhitelist,/ReloadRulesand/ReloadMOTDreload those settings without manually editing the running process.
Creator mode, quests and effects
Creator-mode administration includes save, load, reset, remove, list and replenish commands, plus /ClearCreatorObjects. Event and character-management tools include /SkipShed, /GiveQuest, /CompleteQuest, /EditQuests, /SetWound, /SetPermaWound, /ClearEffects and /ClearCooldowns.
Direct system messaging and ability editing
/SystemMessageand/SystemMessageAllsend system messages to one or all players./DirectMessagesends a direct administrative message./alloweditabilitiescontrols whether ability editing is allowed.
Because this group contains high-impact operations, copy the exact argument order from the live command entry rather than relying on a remembered form. A wrong duration, reason field or target can produce a failed command or an action against the wrong player.
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Method 1: edit Game.ini while the server is stopped
Use this method for initial setup, bulk changes or offline administration.
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- Stop the Path of Titans server completely.
- Open the server’s
Game.inifile. - Find or create the section
[/Script/PathOfTitans.IGameSession]. - Add one line for each administrator in this format:
ServerAdmins=<Alderon Games ID>. - Save the file and restart the server.
Each administrator needs a separate ServerAdmins= line. The change takes effect after the restart; editing the file while the server is running does not provide an immediate, reliable update.
Method 2: promote on a running server
With an account that already has the necessary permission, run /promote <user> <adminrole>. To remove access, run /demote <Username/AGID>. This is faster than a configuration edit and does not require stopping the server, but it depends on an existing administrator and the correct role name.
Grant these permissions only to people you trust. An administrator can teleport or alter every player, change the world, moderate accounts and expose server operations; misuse can damage the play experience and the server’s data.
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Choosing chat commands, Game.ini or the REST API/RCON
| Approach | Best for | Server downtime | Automation and auditability | Main risk or requirement |
|---|---|---|---|---|
| In-game chat | Immediate, one-off actions by an online administrator | None | Manual; visibility depends on server logging | Requires an authorized role and careful target selection |
| Game.ini | Initial or bulk administrator assignment | Server must be stopped, then restarted | Configuration change can be reviewed as a file edit | Wrong section or ID prevents access; changes are not live until restart |
| REST API/RCON | Dashboards, bots and repeatable external workflows | Usually none for supported operations | Automatable with permission-scoped keys and application logs | Protect bearer keys; generic RCON requires bAllowGenericCommand=true |
The official REST API is an HTTP/JSON administration interface. Requests use an Authorization: Bearer <ApiKey> header, and keys can be scoped to permissions. The reference covers command discovery, server information, save, restart, RCON, player and moderation operations. Use the narrowest key that can perform the required job, keep it out of chat and source repositories, and revoke it if exposed.
Troubleshooting failed commands
- “Unknown command” or no response: verify capitalization, spelling and that the command exists in the live reference for the current server build.
- Permission denied: assign the command’s permission to the user’s role, or use an account with the required administrative role.
- Target not found: use
/listplayersand copy the exact username or Alderon Games ID. - Teleport fails: check the POI name or coordinate format and retain the safe default before trying any documented unsafe option.
- Everyone was affected unexpectedly: check for an
allvariant such as/setmarksall,/healall,/teleportallor/bringallbefore pressing Enter. - Game.ini change has no effect: confirm the server was stopped, the section header is exact, every ID has its own line, and the server was restarted.
- API request is rejected: check the Bearer header, key scope, server address and whether the requested endpoint is enabled. Generic RCON additionally needs
bAllowGenericCommand=true. - Character creation does not work: confirm that the server uses a Local Database; Remote Database support is not currently documented for this command.
Operational checklist for administrators
- Confirm the target account with
/listplayersor its Alderon Games ID. - Check the command’s permission and exact argument order in the live official reference.
- Use a single-player test for stat, attribute or teleport changes before using an “all” command.
- Announce disruptive actions such as restarts, mass teleports, weather changes or body clearing.
- Record bans, promotions and configuration edits so another administrator can understand what changed.
- Remove unused roles, demote former staff and rotate any API key that may have been exposed.
For most day-to-day tasks, in-game commands are the quickest path. Game.ini is the dependable option for administrator bootstrap and bulk offline edits, while the REST API or RCON is the better fit for controlled automation. Whichever method you use, match permissions to the smallest responsibility and treat every high-impact command as irreversible until you have verified its result.
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