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Sidechain ducking arrived on the 1010music Bento in firmware v1.6. On current firmware, select the track that should become quieter, choose a trigger source, set the ducking amount, and switch Sidechain on. For the familiar kick-to-bass effect, configure the bass track as the target and use the kick track as the trigger. To duck the complete mix instead, open MIXER > menu > Compressor.
Check the firmware before you begin: the official downloads page listed Bento v1.6.1 on 13 October 2026. The older v1.3.17b compressor documentation describes conventional compression on the Out 1 bus, not the later sidechain-ducking feature.
What sidechain compression means on Bento
Bento’s documentation calls the feature audio ducking. A trigger event tells Bento to reduce the level of a target signal temporarily, then restore it. In a kick-and-bass arrangement, the kick is the trigger and the bass is the target. Every kick hit makes the bass dip, leaving space for the kick without requiring you to draw volume automation.
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The important distinction is direction. You always configure the sound that should become quieter. The sound that causes the reduction is selected as its source. Therefore, a kick-to-bass setup is made on the bass track, with the kick selected as the source; it is not made on the kick track.
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This is a firmware feature, not a capability of the original v1.3.17b compressor screen. The v1.3.17b manual describes compression applied to the combined tracks and effects routed to Out 1, with ordinary compressor controls. Bento v1.6 release notes, dated 13 June 2026, add the ability to use an audio signal or another trigger event to duck either one track or the entire main output.
The 1010music Bento is a standalone sampling production lab, so the documented internal track-to-track workflow does not require a computer, plug-in, or extra sidechain box. Install compatible firmware, configure the project, and the routing happens inside Bento.
Check firmware and prepare the project
- Use v1.6 or later. The official downloads page listed v1.6.1 when checked on 13 October 2026. If your Bento is on an earlier release, update it before looking for the ducker controls.
- Identify the target. The target is the track that will become quieter. For kick-to-bass ducking, this is the bass track, not the kick track.
- Identify the source. The source is the track, pad, clock, audio input, or external MIDI event that causes the target to dip.
- Expect Sidechain to be off initially. New tracks and projects do not enable sidechain automatically, so you must turn it on deliberately.
- Decide whether you need track or main-output ducking. Track ducking affects one selected track. Main-output ducking affects the final output and is configured from the Mixer compressor screen.
- Save a test version of the project. This is useful when comparing timing and depth settings, and it keeps copied tracks from unexpectedly bringing a ducker into another arrangement.
No additional hardware is required for internal track-to-track ducking. The documented feature works inside Bento once the appropriate firmware is installed. An external audio source or MIDI controller is optional and is needed only if you choose Audio or MIDI as the trigger type.
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- Select the bass track. Press TRACKS, then select the track that should become quieter. In this example, select the bass.
- Open its track configuration. Tap menu > Config Track.
- Reach the ducker controls. Press the Down arrow until the ducking controls are displayed.
- Choose a track trigger. Set Trigger to Track. Set Source to the track carrying the kick. Choose a Threshold that the kick can cross reliably.
- Set the reduction amount. Adjust Depth to decide how far the bass falls when the kick fires. The v1.6 release notes suggest starting between 60% and 80%, then tuning by ear.
- Enable the feature. Turn Sidechain on. The sidechain graph changes from gray to the track color when it is enabled.
- Test while playing. Press PLAY. The graph playhead should move whenever the kick crosses the trigger threshold. If it does not, lower the threshold and test again.
- Listen to the relationship, not just the graph. Check that the kick remains audible, the bass returns naturally, and the reduction happens on every intended kick hit. A graph can show activity even when the chosen depth or timing is musically unsuitable.
The target/source direction is the detail that causes most setup mistakes: you configure the bass because the bass is being reduced, and you select the kick as its source because the kick is causing the reduction. Selecting the kick as the target would duck the kick instead.
Track ducker controls and their ranges
Bento exposes four timing or amount controls for track ducking. The documented ranges are functional limits, not universal recommendations; the right values depend on the tempo, envelope, and sound of your material.
| Control | Documented range | What it changes |
|---|---|---|
| Attack | 1–20 ms | How quickly the target level falls after the trigger fires. Shorter settings make the dip begin sooner. |
| Hold | 0–500 ms | How long the target remains reduced before recovery begins. |
| Release | 0–500 ms | How long the target takes to return to full level. |
| Depth | 0–100% | How far the target level is reduced. The release notes suggest trying 60–80% as an initial range. |
| Threshold for Track and Audio triggers | 0–100% | The level a source must cross to fire the ducker. |
Use Attack to control the front edge of the dip, Hold to keep a short trigger from recovering too soon, and Release to shape the return. A very long release can make a bass line stay suppressed into the next beat; a very short release can sound choppy. Depth determines the intensity, while Threshold determines whether the trigger fires at all.
A practical adjustment order is to establish reliable triggering first, then shape time, and only then judge depth. Set a threshold that the source crosses consistently, listen with the target and trigger together, adjust Attack and Hold so the reduction starts and remains in the intended part of the beat, and use Release to avoid an audible jump back to full level. Finally, reduce or increase Depth until the kick and bass occupy the desired relationship. These controls are independent of the source track’s audible fader level because Track detection occurs before that fader.
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| Use case | What is reduced | Setup screen | Typical reason to use it |
|---|---|---|---|
| Track-level ducking | One selected target track | TRACKS > menu > Config Track, then the ducker controls | Make a kick create space in a bass, pad, vocal sample, or other individual part. |
| Main-output ducking | The main output | MIXER > menu > Compressor | Make an external or internal trigger pull down the complete mix. |
Track-level ducking lets you preserve the rest of the arrangement while reducing only the chosen part. Main-output ducking is broader: it acts on the output rather than a single track, so use it when the desired effect is a mix-wide pump or an input-driven reduction.
Choose track-level processing when only one relationship needs attention. It avoids lowering drums, effects, or melodic parts that do not compete with the trigger. Choose the main-output compressor when the whole Bento mix should move together, such as a rhythmic pump across all elements or a reduction controlled by an input at the final stage. The screens and scope are different, so configuring one does not automatically configure the other.
All five Bento trigger types
Firmware v1.6 documents five trigger choices. Track and Audio respond to a signal crossing a threshold. Pad, Clock, and MIDI respond to discrete events or a timing division.
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| Trigger | Source selection | How it fires | When it is useful |
|---|---|---|---|
| Track | Tracks 1–4 and a threshold from 0–100% | Fires when the selected source track’s audio crosses the threshold. Bento listens before that source’s fader and mute, so the source can still trigger while muted or turned down. A track cannot choose itself as its source. | Kick-to-bass ducking or any relationship driven by another Bento track. |
| Pad | A source track and one of Pads 1–16 | Fires when the selected pad event occurs. | Manual or sequenced event-based dips tied to a particular pad. |
| Clock | 1/16, 1/8, 1/4, 1/2, or 1/1 division | Creates rhythmic ducking from Bento’s clock without requiring an audio trigger. | A consistent pump that follows the project clock even when audio levels vary. |
| Audio | An audio input, listed as In 1 or USB, plus a 0–100% threshold | Fires when the selected input crosses the threshold. On an External track, the Audio Source list omits the input already assigned to that track. | Ducking from a microphone, instrument, playback feed, or other incoming signal. |
| MIDI | Channel Omni or 1–16, and a note | Fires from notes received from an external MIDI device. Bento’s own pads and sequencer do not trigger the ducker in MIDI mode. | Precise event control from another MIDI device. |
The choice between threshold and event triggers matters. Track and Audio depend on the incoming level crossing a threshold, so changing the source’s dynamics can change when ducking occurs. Pad, Clock, and MIDI are event-based: they fire because a selected pad, clock division, or external note occurs. If you want the same reduction every time regardless of source volume, an event trigger is more predictable. If you want the reduction to follow the actual envelope of a kick or incoming voice, use Track or Audio.
Using a muted or hidden trigger track
Because Track triggering is detected before the source fader and mute, you can keep a kick pattern available as a control signal while making the kick inaudible. This is useful when the bass should pump in time with a kick-shaped pattern but the audible kick is supplied elsewhere. It also lets you create a dedicated control pattern without adding another audible part to the arrangement.
Using Pad for event control
Pad mode lets a particular pad on a selected track act as the event. This is different from Track mode: the pad event itself is the trigger rather than the source track’s level crossing a threshold. Confirm the selected track and one of Pads 1–16 before testing, especially when several pads contain similar material.
Using Clock for a synchronized pump
Select Clock when you want a repeating rhythmic reduction rather than a response to the level of a recorded sound. Choose the division that matches the movement you want: smaller divisions produce more frequent dips, while larger divisions produce a slower pulse. Clock ducking is useful when no kick track exists or when you want the pump to continue uniformly through passages where the kick is quiet.
Using external Audio or MIDI
Audio mode lets an input drive the ducking when the control signal arrives through In 1 or USB. Set the threshold high enough to ignore unwanted low-level activity but low enough that the intended signal crosses it. If the target is an External track, Bento omits the input already assigned to that track from the Audio Source list; this is expected rather than a missing-input fault.
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MIDI mode is appropriate when another device should determine exactly when the reduction occurs. Select Omni or a specific channel and then the note that will act as the event. The MIDI trigger listens for notes from an external MIDI device; Bento’s own pads and sequencer do not substitute for that external note in this mode.
Duck the entire main output
- Press MIXER to open the mixer.
- Tap menu > Compressor.
- Configure the sidechain options on that compressor screen, choosing the trigger source and ducking behavior required for the main output.
- Play the project or send the external trigger and listen to the complete output for the intended reduction.
This path is separate from configuring a target track. The earlier compressor documentation describes the Out 1 bus as the point where tracks routed to Out 1 are combined with Bento Delay, Reverb, and Mod FX before compression. In v1.6, the Mixer menu provides access to the compressor and main-input sidechain settings, allowing ducking at the output stage.
Main-output ducking is not a shortcut for selecting several track targets. It acts at the output scope, so the entire signal reaching the main output is affected. If only the bass should move, return to the TRACKS workflow. If every element should fall together, the Mixer compressor is the appropriate place to configure it.
Signal-flow details that affect the result
The source can be muted without stopping the trigger
For a Track trigger, Bento analyzes the source before its fader and mute. Lowering the source fader or muting that track therefore does not prevent its audio from triggering the target ducker. This is intentional and makes a silent control track possible. If a muted source continues to pump the target and you do not want that behavior, select another source or use a different trigger type.
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Mixer sends follow track ducking
When a track is ducked, its reverb and delay sends set in the Mixer are ducked with it. Sends set on an instrument dashboard are not ducked. If the dry sound dips but an instrument-dashboard effect remains unchanged, that routing difference explains the result. Check the location of the send before changing Depth or Release to compensate for an effect tail that is not part of the ducked signal.
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A target cannot source itself
The Track source list excludes the target track itself. Select another track, pad, clock, audio input, or MIDI event when configuring a source. A self-source would be ambiguous, so its absence from the list is normal.
Settings belong to the project and track
Bento saves ducker settings with the project. Copying a track also copies that track’s ducker settings, so a copied pattern can bring its sidechain behavior with it. When reusing a track in a different arrangement, check Sidechain, Trigger, Source, Threshold, Depth, and timing controls rather than assuming the copy is neutral.
Fader level is not the same as trigger level
Because Track detection is pre-fader, changing the source fader changes what you hear but does not necessarily change whether the source crosses the ducker threshold. To alter when a Track trigger fires, adjust the source material or the Threshold, not merely the source fader. This distinction explains why a barely audible or muted kick can still produce a full duck.
Troubleshooting a ducker that does not behave as expected
| Symptom | Checks and correction |
|---|---|
| No ducker controls are visible | Verify that Bento is running firmware v1.6 or later. The feature was added in v1.6 and is not documented for the v1.3.17b compressor. |
| The graph stays gray and the target never dips | Turn Sidechain on. It must be enabled for each track or project; it is not on by default. |
| The graph is active but ducking rarely occurs | Lower the Track or Audio threshold until the source crosses it consistently. Check that the selected source is the track or input carrying the intended trigger. |
| The wrong sound gets quieter | Return to TRACKS and confirm that the selected target is the sound you want reduced. The source is chosen inside that target’s configuration. |
| A muted kick still causes pumping | This is expected for a Track trigger because detection occurs before the source fader and mute. Choose a different source or change the trigger type if that behavior is unwanted. |
| The dry part ducks but its effect tail does not | Check where the effect send was created. Mixer reverb and delay sends follow track ducking; sends made on an instrument dashboard do not. |
| MIDI does not trigger from Bento pads | MIDI mode listens for notes from an external MIDI device. Bento’s internal pads and sequencer do not act as MIDI-mode triggers. |
| The bass remains reduced too long | Shorten Hold or Release. Hold delays recovery, while Release controls the time taken to return to full level. |
| The target dips before the audible kick | Review Attack and the source choice. A short Attack can make the reduction begin immediately after detection; use the timing controls and confirm that the selected source is the intended kick track. |
| The target never fully returns before the next hit | Check the combined effect of Hold and Release. Their documented limits extend to 500 ms each, so an overly long pair can carry the reduction into later beats. |
| An Audio input is unavailable | Check whether the target is an External track using that input. Bento omits the input already assigned to that External track from the Audio Source list. |
Practical starting approaches
Classic kick-and-bass separation
Select the bass as the target, choose the kick track as a Track source, set a threshold that the kick crosses, and begin Depth in the documented 60–80% starting range. Use Attack, Hold, and Release to make the bass dip in time with the kick rather than disappear for an unnecessarily long interval. If some kick hits are missed, lower Threshold before increasing Depth.
Silent control pattern
Place a trigger pattern on a separate track, mute that track, and select it as the Track source for the audible target. The pre-fader detection lets the muted pattern control the ducking while remaining out of the mix. Remember that muting the source does not disable its trigger; change the source or trigger type if you need to stop the pumping.
Tempo-synchronized movement
Choose Clock and select 1/16, 1/8, 1/4, 1/2, or 1/1. This creates a repeating pump tied to Bento’s clock, independent of the level of any recorded kick or other source. Use the timing controls to decide how much of each clock interval remains reduced.
External announcer or instrument input
For an external microphone, instrument, or playback feed arriving through In 1 or USB, choose Audio and set its threshold. If the target is an External track, Bento omits the input already assigned to that track from the Audio Source list. Test with the intended input level rather than relying on the source fader, since Audio mode responds to the selected input crossing its threshold.
Event-controlled effects
Choose Pad when a specific pad event should cause a dip, or MIDI when an external controller should send the note event. Pad mode uses one of Pads 1–16 on a selected source track. MIDI mode accepts Omni or channels 1–16, but only an external MIDI device supplies the triggering notes.
Mix-wide pumping
When every element should fall together, use the Mixer compressor path instead of configuring several target tracks individually. Open MIXER > menu > Compressor and set the main-output sidechain there. This keeps the scope at the final output rather than applying separate reductions to individual tracks.
What the firmware change does—and does not—mean
Older community requests sometimes asked for “give us side chain and track routing to the compressor.” That wording describes a request from before the feature was released; it should not be read as evidence that v1.3.17b already supported track-routed sidechain ducking. The documented capability begins with v1.6, and the release notes specifically cover both individual-track and entire-main-output ducking.
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In practical terms, updating changes what appears in the track configuration and Mixer workflows. It does not turn the older v1.3.17b Out 1 compressor into a hidden track router. If the controls are missing, the first check is firmware version, followed by confirming that you opened the target track’s Config Track page or the Mixer Compressor page appropriate to the scope you want.
Frequently asked questions
Which Bento firmware first supports sidechain ducking?
Sidechain ducking was added in firmware v1.6. The official downloads page listed v1.6.1 on 13 October 2026, so check your installed version before following the setup.
Which track do I select for kick-to-bass ducking?
Select the bass, because it is the target that should become quieter. In that bass track’s Config Track page, set Trigger to Track and choose the kick as Source.
Does Sidechain turn on automatically?
No. Sidechain is off by default for new tracks and projects. Turn it on deliberately and confirm that the graph changes from gray to the track color.
Can a muted track trigger ducking?
Yes. Track detection occurs before the source track’s fader and mute, so a muted kick can still trigger the target. Use another source or trigger mode if you do not want that behavior.
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1Fix the driver behind crashes, sound loss and screen glitches2Repair Windows errors before they cause bigger problems3Scan for outdated or missing drivers - takes under a minuteWhat trigger modes are available?
Firmware v1.6 documents Track, Pad, Clock, Audio, and MIDI. Track and Audio use threshold crossing; Pad, Clock, and MIDI use pad, clock, or external MIDI events.
Can Bento’s own pads trigger MIDI-mode ducking?
No. MIDI mode responds to notes from an external MIDI device. Bento’s internal pads and sequencer do not trigger the ducker in that mode.
How do I duck the whole mix?
Press MIXER, tap menu > Compressor, and configure the sidechain options on that screen. This affects the main output rather than one selected track.
Are reverb and delay tails ducked with a track?
Mixer reverb and delay sends are ducked along with the target track. Sends created on an instrument dashboard are not ducked, so those effect tails may remain at their original level.
Do I need extra hardware?
No extra hardware is needed for internal track-to-track ducking. Hardware is optional when you choose an external Audio input or an external MIDI device as the trigger.
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What happens when I copy a track?
Bento copies the track’s ducker settings with it. Review the copied track’s Sidechain state, source, threshold, timing, and depth in the new project or arrangement.
Bottom line
Install Bento firmware v1.6 or later, configure the track that should become quieter, choose an appropriate trigger, set the threshold and timing controls, and switch Sidechain on. For kick-to-bass ducking, the bass is the target and the kick is the source. Use MIXER > menu > Compressor when the whole main output should duck instead.
Frequently Asked Questions
Which Bento firmware first supports sidechain ducking?
Sidechain ducking was added in firmware v1.6. The official downloads page listed v1.6.1 on 13 October 2026, so check your installed version before following the setup.
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Random freezes, missing sound and display glitches usually trace back to one bad driver. Find and replace yours safely.Free scan · under a minuteWhich track do I select for kick-to-bass ducking?
Select the bass, because it is the target that should become quieter. In that bass track’s Config Track page, set Trigger to Track and choose the kick as Source.
Does Sidechain turn on automatically?
No. Sidechain is off by default for new tracks and projects. Turn it on deliberately and confirm that the graph changes from gray to the track color.
Can a muted track trigger ducking?
Yes. Track detection occurs before the source track’s fader and mute, so a muted kick can still trigger the target.
What trigger modes are available?
Track, Pad, Clock, Audio, and MIDI. Track and Audio use threshold crossing; Pad, Clock, and MIDI use event triggers.
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Press MIXER, tap menu > Compressor, and configure the sidechain options on that screen.
Do I need extra hardware?
No extra hardware is needed for internal track-to-track ducking. Hardware is optional for external Audio or MIDI triggers.
Are reverb and delay tails ducked with a track?
Mixer reverb and delay sends are ducked with the target track. Instrument-dashboard sends are not.
The Bottom Line
On Bento v1.6 or later, select the target track, choose its trigger source, set Threshold, Depth, Attack, Hold, and Release, then enable Sidechain. Use MIXER > menu > Compressor for main-output ducking.
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