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In Dragon’s Dogma 2, your Main Pawn is a companion you create, other players’ Pawns can join your party, and your vocation determines your combat style. You can change vocation at a Vocation Guild. Fast travel has several options, but the exact current behavior depends on your installed game version, so check the in-game map and item descriptions.
How do Pawns work in Dragon’s Dogma 2?
Pawns are companions who travel and fight alongside the Arisen. Your Main Pawn is the companion you create; support Pawns associated with other players can also join your party. Capcom’s official manual describes the Main Pawn as growing alongside the Arisen and support Pawns as bringing back information from their travels.
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Dragon's Dogma 2 - PS5 | $37.98 | Buy on Amazon |
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Capcom Dragon's Dogma 2 Standard Anglais Playstation 5 [video game] | $24.49 | Buy on Amazon |
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Silent Hill 2 (PS5) | $29.50 | Buy on Amazon |
A Pawn’s experience may help point you toward a dungeon, a quest location, or hidden treasure. Treat that guidance as useful direction rather than a substitute for exploring: it reflects the Pawn’s experience and may not cover every objective.
What’s the difference between a Main Pawn and a support Pawn?
- Main Pawn: The player-created companion who accompanies the Arisen.
- Support Pawn: An additional party member associated with another player. Capcom’s surfaced manual text says support Pawns can be recruited from a Riftstone even while playing offline.
The manual information available does not establish current hiring costs, level restrictions, or the full set of online-service requirements. Check the game’s own prompts for details that apply to your version.
#1 Best Overall
- A Grand Adventure – Dragon’s Dogma 2 begins in a subterranean jail, where the Dragon’s voice echoes in the fog of lost memories.
- Single-Player Cooperation – Up to three mysterious otherworldly beings, known as Pawns, accompany the Arisen throughout their journey.
- Made with RE ENGINE – Capcom’s advanced RE ENGINE produces vividly detailed, high fidelity graphics combined with immersive physics and complex and reactive character AI to create a setting where decisions, and their consequences, come to life.
- Pre-order Bonus: Superior Weapons Quartet
Which vocation should you choose?
Vocations are character classes with different play styles, strengths, and weaknesses. Capcom’s manual names Fighter, Mage, Archer, and Thief as the four starting choices. If you are new, pick the approach that sounds most enjoyable—such as close combat, magic, ranged attacks, or more agile fighting—rather than treating the first choice as permanent.
The manual says you can change vocation by visiting a Vocation Guild. The available manual information does not provide a complete vocation roster, advanced vocation unlock conditions, weapon-skill details, or which vocations are available to Pawns; consult the game for those specifics.
Rank #2
- A Grand Adventure – Dragon’s Dogma 2 begins in a subterranean jail, where the Dragon’s voice echoes in the fog of lost memories. With their heart taken by the Dragon, the Arisen is set on a path to slay that symbol of the world’s destruction as it soars through the sky on massive wings, breathing flames that scorch everything in its path. With the Arisen’s future veiled in mystery, what challenges and triumphs await on the path to their destiny?
- Single-Player Cooperation – Up to three mysterious otherworldly beings, known as Pawns, accompany the Arisen throughout their journey. Pawns create the feeling of a cooperative gameplay experience by offering unique characteristics, skills, and knowledge gained from their experiences with other Arisen.
- Made with RE ENGINE – Capcom’s advanced RE ENGINE produces vividly detailed, high fidelity graphics combined with immersive physics and complex and reactive character AI to create a setting where decisions, and their consequences, come to life.
Can I change my vocation?
Yes. Visit a Vocation Guild and use its vocation-change option. The initial choice is not a permanent commitment.
How does fast travel work in Dragon’s Dogma 2?
Fast travel is not one single route type. The available options include item-based travel involving Ferrystones and Portcrystals, as well as Oxcart journeys. An Oxcart Stopover is a reported addition to the travel system; it is distinct from direct travel using a travel item.
Rank #3
- Fully Remade to terrify modern audiences
- KONAMI's intense psychological horror masterpiece SILENT HILL 2 is made exclusively for PlayStation 5
- The main protagonist James Sunderland searches for clues in the namesake town, after receiving a mysterious letter from his wife Mary… who has long been dead
- Experience the eerie monsters and other manifestations of James' consciousness reworked after 20 years
- Made with state-of-the-art technology to play on modern entertainment systems in 4K
| Option | How it differs | What to verify in your game |
|---|---|---|
| Ferrystone and Portcrystal travel | Item-based travel, with Portcrystals serving as destinations. Official update-note search results report an Eternal Ferrystone and additional Portcrystal placements and rewards. | Check the item description and map for availability, destinations, and any current requirements. |
| Oxcart with stopovers | An oxcart journey with the option of stopovers, rather than direct item-based travel. | Check the route and stopover choices shown in-game; the available official update information does not establish journey time, price, danger, or route coverage. |
Capcom update-note search results report that Portcrystals were added at Melve, Checkpoint Rest Town, and Volcanic Island Camp, and that a Portcrystal was added as a Monster Culling reward. They also report the Eternal Ferrystone and Oxcart Stopovers. These details come from search results for Capcom’s update notes; the official page could not be opened to verify the full context, so treat them as lower-confidence reported changes. Check the installed game version, in-game map, and item descriptions for current behavior.
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