Head-to-head · 3D Rigging Software
mGear Framework vs dpAutoRigSystem
mGear Framework leads on 0 checks, dpAutoRigSystem on 0, and 3 are even. Who comes out ahead on the 3 yes/no, price and count checks where we have data for both products. The editor score weighs everything else too.
Our verdict
- Highest scoremGear Framework · 8.5/10
- Free planboth
mGear Framework scores higher on our rubric for 3d rigging software: 8.5 against 8.3 out of 10; our editors rank them #7 and #8.
mGear Framework is the better fit for open Maya framework for custom production rigs. dpAutoRigSystem is the better fit for free Maya biped, quadruped, and vehicle rigs.
- mGear Framework fits best
Open Maya framework for custom production rigs
- dpAutoRigSystem fits best
Free Maya biped, quadruped, and vehicle rigs
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Side by side
| Feature | mGear Framework 8.5/10 Visit ↗ | dpAutoRigSystem 8.3/10 Visit ↗ |
|---|---|---|
| At a glance | ||
| Editor score | 8.5 | 8.3 |
| Ranking | #7 in 3D Rigging Software | #8 in 3D Rigging Software |
| Best for | Open Maya framework for custom production rigs | Free Maya biped, quadruped, and vehicle rigs |
| Pricing model | Free | Free |
| Starting price | Free plan | Free plan |
| Free plan | ✓ | ✓ |
| Free trial | — | — |
| Deployment | Cloud, Self-hosted | Desktop |
| Platforms | Windows, macOS, Linux | Windows, macOS, Linux |
| Support | Community, Docs | Community |
| Built for | Small business, Mid-market, Enterprise | Solo, Small business |
| Features mGear Framework 2/2 · dpAutoRigSystem 2/2 | ||
| Auto-rigging | ✓ | ✓ |
| Scripting support | ✓ | ✓ |
| Specs | ||
| Deployment | Host_plugin | Host_plugin |
| Rig targets | Mixed | Mixed |
| Supported host apps | Autodesk Maya; Unreal Engine | Maya |
| Export formats | FBX | Not checked yet |
| Our review | ||
| Pros |
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| Cons |
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| Our verdict | mGear Framework is an open-source rigging and animation toolkit centered on Autodesk Maya, with ueGear connecting Maya workflows to Unreal Engine. It is intended for artists, technical directors, animators, and production teams building… Read the review → |
dpAutoRigSystem is an open-source, Python-based rigging system that runs inside Autodesk Maya. It is designed for artists and technical directors who need to create configurable rigs for bipeds, quadrupeds, vehicles, props, limbs, spines,… Read the review → |
Strengths and trade-offs
mGear Framework — where it wins
- Free, open-source framework with modular rig-building tools
- Supports bipeds, quadrupeds, creatures, and mechanical contraptions
- Includes Python APIs, custom solvers, and Unreal integration
Where it doesn't
- Workflow is centered on Autodesk Maya
- Advanced customization may require technical expertise
- Vendor support and development services are separate offerings
dpAutoRigSystem — where it wins
- Guide-based rig generation with configurable attributes
- Biped, quadruped, vehicle, prop, limb, and spine components
- Validators, skinning workflows, and rig rebuilding tools
Where it doesn't
- Runs inside Maya rather than as a standalone application
- Documented host support is limited to Maya
- Requires Python-based rigging workflows
- mGear Framework8.5/10 · Free plan
A flexible Maya framework for teams building custom character and animation pipelines.
Visit mcsGearFull verdict → - dpAutoRigSystem8.3/10 · Free plan
A capable Maya rigging toolkit for configurable biped, quadruped, vehicle, and prop setups.
Try dpAutoRigSystemFull verdict →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
Last updated · How we research and update




