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There is no universal winner between BF16, FP8, and INT4. BF16 is a useful quality baseline when it fits; supported FP8 can reduce weight memory and may improve throughput; INT4 can make a larger model fit, but its quality and speed depend on the quantization recipe and runtime. A format change can also break a working agent if the checkpoint, GPU, kernels, or inference engine do not match.

What BF16, FP8, and INT4 actually describe

The bit-width label alone does not tell you what has been quantized. Check whether the format applies to weights, activations, or both, and which scaling method and checkpoint recipe are used. Those details affect memory, numerical behavior, and whether a particular engine can load and run the model.

Format or path What it means What to check
BF16 16-bit floating point, commonly used as an inference baseline. Confirm whether both weights and activations use BF16; “BF16 model” can be an incomplete description.
FP8 8-bit floating point. Representations and scaling schemes vary. Check the FP8 variant, scaling method, and whether the path is W8A8 or dynamically converts an original BF16/FP16 model at runtime.
INT4 weight-only Weights are stored as 4-bit integers while inputs and computation remain at higher precision. Check the weight-only recipe and supported kernels. This is not the same as quantizing both weights and activations.

NVIDIA TensorRT distinguishes per-tensor or per-axis FP8 from block-scaled MXFP8, and documents weight-only quantization separately from weights-and-activations paths. The practical implication is that “FP8” or “INT4” is not a complete compatibility or quality specification.

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Why a quantized local agent may stop working

The GPU or kernel path is unsupported

Support depends on GPU generation, engine version, and quantization path. For example, vLLM’s documented FP8 W8A8 path supports Hopper and Ada Lovelace, while its W8A16 path on Ampere uses Marlin kernels. This is a statement about the documented vLLM implementation, not a guarantee for every engine, checkpoint, or version. If a model fails to load or run, compare the GPU, runtime version, checkpoint format, and required kernels before concluding that the numeric format itself is at fault.

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The checkpoint and runtime expect different recipes

A quantized checkpoint may encode assumptions about its recipe, scaling, or engine. Check the model card and quantization metadata alongside the runtime’s format support. A checkpoint that works in one engine is not automatically interchangeable with another; support for every model-and-runtime pairing is not established by general format documentation.

Weight memory is not total memory

Reducing weight storage may leave room for a larger model or longer context, but it does not remove the memory used by the KV cache, runtime buffers, or concurrent requests. The required memory therefore depends on the model, context length, workload, and serving setup. A bit width by itself cannot guarantee that a model will fit. Choose hardware against a model-specific memory estimate and your performance target; a GPU described as having 24 GB of VRAM is not, by that figure alone, proof that a particular model and context will fit.

The agent’s task quality changed

Broad benchmark scores can miss failures that matter in an agent: a malformed tool call, invalid structured output, a coding regression, weak retrieval, or different refusal behavior. NVIDIA recommends using a custom evaluation dataset and human evaluation when selecting local AI models. Test the tasks your agent actually performs rather than treating a similar benchmark score as proof of equivalent behavior.

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Lower bit width did not make the session faster

Latency and throughput depend on kernels, model size, batch size, and workload. Interactive use should be judged by time to first token and decode rate; batched serving should be evaluated at the concurrency you expect. A throughput result at batch 8 is not a prediction for one local user.

What published evaluations say—and what they do not

A 2025 Association for Computational Linguistics study reports more than 500,000 evaluations of Llama 3.1-family FP8, INT8, and INT4 methods across academic and real-world tasks. Under that paper’s methods and evaluation setup, FP8 W8A8 was effectively lossless across the tested model scales and benchmarks. That is evidence for those tested configurations, not a promise for every model, quantization recipe, or agent task.

For an additional point of reference, the same study reports 1–3% average accuracy degradation for well-tuned INT8 W8A8. INT8 is not one of the three formats in this comparison, but the result illustrates why a format label and a tuning method should not be treated as interchangeable evidence.

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NVIDIA Model Optimizer reports the following Llama 3.1-8B throughput results on an H100 using Model Optimizer v0.21.1 and TensorRT-LLM v0.15. They are vendor benchmark results, not measurements of local interactive sessions:

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Format Batch 1 throughput Batch 8 throughput
BF16 173.80 tokens/sec 803.11 tokens/sec
FP8 245.03 tokens/sec 1,051.17 tokens/sec
INT4 AWQ 231.75 tokens/sec 599.72 tokens/sec

The ranking changes with batch size: INT4 AWQ is between BF16 and FP8 at batch 1 in this table, but has lower reported throughput than BF16 at batch 8. The same NVIDIA benchmark reports MMLU loss versus BF16 of 1.50% for FP8 and 5.66% for INT4 AWQ on Llama 3.1-8B Instruct; for Llama 3.1-70B Instruct, it reports 0.38% for FP8 and 1.07% for INT4 AWQ. These figures belong to those models and that benchmark setup, not to all tasks or checkpoints.

vLLM documentation, accessed in 2026, claims supported FP8 quantization can provide 2x lower model memory requirements and up to 1.6x throughput improvement. These are project documentation claims; actual outcomes depend on the specific path and hardware. In particular, a model-memory reduction is not a total VRAM estimate that includes context cache and runtime overhead.

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Which format should you try first?

Start with BF16 when it fits

For a single-user interactive setup, use a supported BF16 checkpoint as a quality reference if it fits your memory budget. It gives you a baseline to compare against when changing quantization, without assuming that every later difference comes from the format alone.

Try supported FP8 when compatibility is clear

If your GPU and inference engine support the checkpoint’s FP8 path, test it as a way to reduce model memory or improve speed while preserving the task quality you need. vLLM also documents dynamic conversion of an original BF16/FP16 model to FP8 without calibration data; that runtime conversion has different performance characteristics from using a pre-quantized checkpoint. Treat them as distinct paths when comparing results.

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Use INT4 when memory is the constraint

Consider INT4 if BF16 or FP8 does not fit, or if INT4 lets you run a meaningfully larger model. Compare specific recipes such as INT4 AWQ rather than assuming all INT4 checkpoints behave alike. The trade-off is not simply “less memory for more speed”: benchmarked quality and throughput can shift with model, recipe, and batch size.

How to compare candidates for your agent

  1. Confirm the exact configuration. Record the model and checkpoint, quantization recipe, whether weights and activations are quantized, GPU, inference engine and version, and supported kernels. Keep the model card and quantization metadata with the artifact.
  2. Use one repeatable workload. Run the same representative prompts, tools, sampling settings, context length, and concurrency for every candidate. Include the agent’s real tool-use, structured-output, coding, retrieval, reasoning, and refusal cases where relevant.
  3. Measure the outcomes that matter. Track task success and output validity, time to first token and decode rate for interactive use, throughput at realistic concurrency, and memory use. Do not substitute model-weight size for total serving memory.
  4. Check operational reliability. Note load errors, crashes, artifact provenance, and whether the same prompt-and-tool harness still works. Re-run the evaluation after changing checkpoints or runtime versions.
  5. Choose by constraint, not label. If BF16 fits and meets the target, it remains a useful reference. If memory or speed is limiting, select the compatible FP8 or INT4 candidate that meets your measured quality and reliability requirements.

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