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For the current Valor Mortis demo, start with the quality preset, then adjust one setting at a time: try an available upscaler in Quality mode if performance needs help, reduce ray tracing before sacrificing image clarity, and use frame generation only if gameplay already feels responsive. These are practical starting points, not tested optimal settings: no attributable Valor Mortis benchmark or measured settings comparison is available, and demo options may change before the full release.
Start with a balanced baseline
A third-party guide based on the demo menu reports a quality preset. Use it as a starting point, then make a single change and play the same kind of scene before deciding whether to keep it. That makes it easier to tell which adjustment helped, without assuming the preset reaches a particular frame rate.
Menu labels and availability are not confirmed for every build. Check the options in your own copy before following a setting path; do not assume that a setting reported for the demo is present in the final release.
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Choose an upscaler and mode
The reported demo menu includes NVIDIA DLSS, AMD FSR, Intel XeSS, and Unreal TSR, but this list comes from a third-party guide, not an official settings reference. Use only an upscaler offered by your build and supported by your hardware.
#1 Best Overall
- Powered by NVIDIA DLSS 3, ultra-efficient Ada Lovelace architechture, and full ray tracing
- 4th Generation Tensor Cores: Up to 4x performance with DLSS 3
- 3rd Generation RT Cores: Up to 2x ray tracing performance
- Powered by GeForce RTX 4070
- Integrated with 12GB GDDR6X 192-bit memory interface
- Begin with Quality mode. This is the guide’s suggested starting point. It prioritizes image clarity relative to more performance-oriented modes, but no game-specific visual comparison or performance gain has been published.
- Try a more performance-oriented mode if needed. If the game still falls short of your own smoothness target, test the next lower-quality mode available. Check for softer detail or artifacts, and return to Quality if the image trade-off is not worthwhile.
- Compare in the same scene. Keep other settings unchanged while comparing modes. There is no established Valor Mortis resolution or frame-rate target to prescribe.
Set resolution, scale, and frame pacing
The demo guide reports controls for display mode, resolution, resolution scale, frame-rate limit, and V-Sync. Confirm the names and choices in your build; the available sources do not establish a universally best resolution, cap, or V-Sync configuration.
If performance is inconsistent, change one of these controls at a time and assess the result during gameplay, not only in a menu. A lower resolution scale can reduce rendering load but may make the image less clear. A frame-rate limit or V-Sync may suit your display and preferences, but neither has a documented Valor Mortis-specific best value.
Rank #2
- Powered by NVIDIA DLSS 3, ultra-efficient Ada Lovelace arch, and full ray tracing
- Boost Clock 2475 MHz, 12GB GDDR6X, 192-bit, 21 Gbps, PCIE 4.0
- IceStorm 2.0 Advanced Cooling, SPECTRA RGB Lighting, 2x 90mm fans, FREEZE Fan Stop, Active Fan Control, Metal Backplate
- 8K Ready, 4 Display Ready, HDCP 2.3, VR Ready
- 3 x DisplayPort 1.4a, 1 x HDMI 2.1a, DirectX 12 Ultimate, Vulkan RT API, Vulkan 1.3, OpenGL 4.6
Consider frame generation only after responsiveness feels right
The third-party guide reports FSR 3 frame generation and recommends treating frame generation as a smoothness option when the underlying frame rate already feels responsive. It cautions that frame generation does not reduce input latency. Its availability may depend on the upscaler path and game build, so verify the option before tuning around it.
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Rank #3
- AI Performance: 767 AI TOPS
- OC mode: 2632 MHz (OC mode)/ 2602 MHz (Default mode)
- Powered by the NVIDIA Blackwell architecture and DLSS 4
- Axial-tech fan design features a smaller fan hub that facilitates longer blades and a barrier ring that increases downward air pressure
- A 2.5-slot design maximizes compatibility and cooling efficiency for superior performance in small chassis
Trade ray tracing for performance when necessary
NVIDIA GeForce News announced planned DLSS 4 support at launch, including Ray Reconstruction for ray-traced reflections and lighting. That announcement describes launch plans; it does not establish that every feature is present in the current demo build. A third-party guide also reports a ray-tracing toggle, but the reviewed sources provide no measured performance cost for Valor Mortis.
If performance takes priority, try disabling ray tracing and compare the image and gameplay in the same scene. Keep it enabled only if the visual difference matters enough to you on your system. This is a tuning trade-off, not a quantified recommendation.
Rank #4
- Powered by GeForce RTX 4070 SUPER
- Integrated with 12GB GDDR6X 192-bit memory interface
- WINDFORCE cooling system
- Graphene nano lubricant
- Protection metal back plate
Use motion blur as a visual preference
A third-party guide favors turning motion blur off to make enemy wind-ups easier to read. Try disabling it if you prefer a clearer image during combat; leave it on if you like the effect. No evidence establishes that changing motion blur improves performance in Valor Mortis.
Check what the demo requirements actually mean
Steam’s published PC specifications are for the demo and explicitly may change before final release. They identify target hardware tiers, not guaranteed performance at a particular resolution, preset, or frame rate.
Best Value
- Supported technology: Support for Nvidia DLSS 3, DLSS 2, ultra-efficient Ada Lovelace arc, full-beam tracking, NVIDIA Reflex, GeForce Experience and all NVIDIA Studio applications
- Core & Clocks: Boost Clock 2490 MHz, Memory Size 12GB, Memory Type GDDR6X, Memory Bus 192-bit
- Cooling: Windforce cooling system, 3 x 80 mm unique blade fans, Alternative spinning, screen cooling, Graphene Nano lubricant extends the life of the sleeve bearing fan and it is quieter than ball bearings.
- Visuals: 8K Ready, 4 Display Ready, HDCP 2.3, VR Clear
- I/O and Connectivity: PCIE 4.0, 3 x DisplayPort 1.4a, 1 x HDMI 2.1a, DirectX 12 Ultimate
| Demo specification | Minimum | Recommended |
|---|---|---|
| Operating system | Windows 11 | Windows 11 |
| Processor | AMD Ryzen 7 3700X or Intel Core i7-11700 | AMD Ryzen 7 7700 or Intel Core i7-13700 |
| Memory | 16 GB RAM | 16 GB RAM |
| Graphics | AMD Radeon RX 6700 or Nvidia GeForce RTX 2070 Super | AMD Radeon RX 7900 GRE or Nvidia GeForce RTX 4070 |
| DirectX | Version 12 | Version 12 |
| Storage | 50 GB; SSD required | 50 GB; SSD required |
These are the demo requirements as listed on Steam; the listing says they may change for the final release. AMD’s Valor Mortis page also lists the Radeon tiers and SSD requirement. Neither source provides benchmark results or promises a particular experience on the listed hardware.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.What is confirmed about graphics support?
NVIDIA GeForce News says, “At launch, Valor Mortis will feature a full suite of DLSS 4 technologies.” Its announcement names Multi Frame Generation on GeForce RTX 50 Series, Frame Generation on RTX 40 Series, DLSS Super Resolution, DLAA, and Ray Reconstruction for ray-traced reflections and lighting. This is NVIDIA’s announcement of planned launch support, not confirmation that these controls appear in every current demo build. See NVIDIA GeForce News for the announcement.
The detailed demo menu list—quality preset, display and resolution controls, upscalers, frame-rate limit, V-Sync, ray tracing, motion blur, FSR 3 frame generation, and AMD Anti-Lag 2—comes from a third-party guide rather than an official specification. Treat it as a report of a particular demo menu, not a guarantee of final-release options. The guide’s menu report and suggestions do not include disclosed benchmark results.
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