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Guild Wars 2 is the strongest match if you want long-term progression without repeatedly replacing yesterday’s equipment. Its documented endgame avoids a conventional gear treadmill and shifts goals toward account-wide masteries, elite specializations, legendary equipment, cosmetics, achievements, exploration, and new content. Warframe is the best alternative for players who enjoy changing builds with mods; Monster Hunter Rise + Sunbreak suits hunters who like crafting specialized loadouts; Destiny 2 is a conditional choice for controlled weapon rolls; and Final Fantasy XIV is primarily a crafting-and-materia option.
These games do not all mean “horizontal progression” in the same way. The key distinction is whether you are pursuing new ways to play or simply climbing to a higher item number. The guide below separates true horizontal systems from games that merely offer useful sidegrades alongside ordinary upgrades.
What horizontal gear progression actually means
In a vertical progression system, a newer sword, rifle, or armor set is mostly valuable because its power rating is higher. Replacing equipment is the normal route to remain effective, so an older item eventually becomes unsuitable for current content. A gear treadmill is the repeating version of that loop: earn a drop, replace an older drop, then repeat after the next level increase.
Horizontal progression moves the long-term chase elsewhere. You may collect another weapon with a different role, unlock an account ability, learn an elite specialization, complete a mastery track, alter a build with mods, craft a hunt-specific set, or pursue a cosmetic collection. An item can remain useful because its behavior is different, even when its raw numbers are not higher.
#1 Best Overall
- Journey to the West - In addition to the plethora of new hunts to complete, the immersive story will task Kamura’s valiant hunters with researching the secrets behind the puzzling anomalies plaguing the distant Kingdom. This pursuit will take players on a journey across the sea to a new base of operations called Elgado Outpost, where they will investigate powerful creatures known as the Three Lords, each inspired by staples of Western horror.
- New and Returning Monsters - The game will introduce Malzeno, a menacing new flagship monster, as well as other new monsters like the lupine Fanged Wyvern Lunagaron, the towering Garangolm, and new subspecies such as Blood Orange Bishaten. Hunters will also encounter numerous fan-favorite and returning species from previous Monster Hunter games including the voltaic Astalos.
- Combat Evolved - The “Wirebug” mechanic that allows for unparalleled freedom of movement and mobility returns! Hunters using the new facilities at Elgado Outpost will also be able to master all-new combat options and Wirebug techniques for all weapon types. More information on these new abilities will be shared in the future.
- New Locales - Featuring all-new maps with no loading times such as the newly revealed Citadel locale, the continuous gameplay ensures that players will remain on their quests as soon as the hunt begins, without transitions between areas.
- Hunting Options - Play solo, or join up to three other hunters in online co-op play on Nintendo Switch or PC. The Nintendo Switch system also allows for hunting anywhere, anytime and with anyone via a local connection!
Guild Wars 2’s endgame documentation is unusually explicit: the Guild Wars 2 Wiki describes an endgame that “lacks a gear treadmill” and identifies masteries, cosmetics, and elite specializations as horizontal goals. ArenaNet’s Mastery System explanation says masteries provide account-wide abilities and “allow you to constantly grow and overcome new challenges while focusing on playing the game instead of grinding for gear.” That is the clearest definition of the experience this list targets.
Four tests for a genuinely horizontal game
- Old-gear stability: how often does equipment become obsolete when a new season, expansion, or difficulty tier arrives?
- Meaningful sidegrades: does a different item change your role, rotation, range, defenses, or utility, or does it only add a small statistical increase?
- Collection burden: are you collecting optional tools at your own pace, or farming a large number of mandatory upgrades?
- Progression scope: does progress benefit an account, a character, a loadout, or one individual item?
No game scores perfectly on all four. The recommendations are ordered by how closely each one matches a player who specifically dislikes constant replacement.
Quick comparison
| Game | How often old gear becomes obsolete | What sidegrades change | Collection and farming demand | Where progression lives | Best for |
|---|---|---|---|---|---|
| Guild Wars 2 | Low once you reach the relevant level and gear tier; its documented endgame rejects a recurring treadmill. | Build roles, elite-specialization mechanics, utility, mastery access, legendary convenience, and cosmetics. | Optional but broad: mastery tracks, achievements, exploration, collections, and additional content. | Much of the meaningful progress is account-wide or character-build based. | Players seeking the purest no-treadmill structure. |
| Warframe | Usually low for a favorite frame or weapon, but new items and upgrades continue to arrive. | Mods, Augment Mods, Auras, Stances, and companion Precepts can alter abilities, attacks, and utility. | High collection and resource farming; experimentation is the central hobby. | Progress is spread across an account’s frames, weapons, companions, and mod library. | Players who enjoy buildcraft more than a fixed best-in-slot set. |
| Monster Hunter Rise + Sunbreak | Medium: campaign and endgame upgrades are conventional, but older sets remain useful for specific hunts. | Weapon branches, elements, armor skills, defenses, and encounter-specific loadouts. | Targeted farming for monster materials; each hunt supplies a concrete crafting goal. | Mostly individual weapons, armor pieces, and sets. | Hunters who want deliberate equipment preparation rather than random drops. |
| Destiny 2 | Variable; crafting reduces random replacement, but the wider game still has vertical systems. | Crafted weapon Patterns, selectable perks, weapon levels, and reshaping. | Pattern acquisition and material farming can be substantial. | Progress is concentrated in individual crafted weapons and character builds. | Players who dislike random rolls more than they dislike power increases. |
| Final Fantasy XIV | Not established here as a no-treadmill game; combat gear follows its own broader progression model. | Crafting quality and materia choices, including advanced materia attachment. | Potentially deep for dedicated crafters; combat relevance is secondary to this recommendation. | Individual gear pieces and crafting jobs. | Crafters who want optimization goals beyond combat drops. |
The table is a practical reading of each game’s documented systems, not a claim that any title eliminates upgrades entirely. “Low,” “medium,” and “variable” describe how strongly the game fits this particular preference, not laboratory measurements.
1. Guild Wars 2: the strongest pure fit
Choose Guild Wars 2 first if your main frustration is having yesterday’s equipment invalidated by a new item-level cap. Its endgame is designed around horizontal goals instead of a recurring replacement cycle. Once a character has the relevant level and gear tier, additional time can go into mastery tracks, elite specializations, legendary equipment, cosmetics, achievements, exploration, and new content rather than an endless sequence of higher-numbered drops.
Why the progression stays useful
Masteries are account-wide abilities rather than ordinary pieces of equipment. They open movement, exploration, and activity options for eligible characters, so unlocking one can improve what you can do across the account instead of merely increasing one weapon’s damage. ArenaNet describes masteries as a way to keep growing and overcome new challenges while concentrating on play rather than gear grinding.
Elite specializations add another horizontal branch to a profession. The appeal is not simply a larger statistic; it is a different toolkit and role within the same broad character identity. Cosmetic skins and achievements provide goals for completionists without requiring a stronger replacement for every item already owned. Legendary equipment adds long-term acquisition and convenience goals while preserving the idea that obtaining it is a destination, not a ticket to invalidate all previous progress.
Rank #2
How to play it if you dislike treadmills
- Pick a profession for its play pattern. Read the core weapon and utility skills first; the point is to enjoy the base character before chasing an optimal set.
- Set one account goal and one character goal. An account goal could be a mastery track or exploration collection. A character goal could be an elite specialization or a thematic build.
- Use gear milestones as checkpoints, not a permanent chore. Acquire an appropriate set for the content you want to play, then stop treating every drop as an automatic replacement.
- Rotate activities when motivation falls. Exploration, achievements, story content, collections, cosmetics, and group encounters all support progression without requiring the same daily gear routine.
- Pursue legendary equipment only if its flexibility appeals to you. It is a substantial long-term project, not a prerequisite for enjoying the game’s horizontal structure.
The trade-off
Players who need a clearly signposted ladder can find Guild Wars 2’s self-directed goals unfamiliar. The game gives you many worthwhile directions rather than one universally correct next item. That freedom is precisely why it suits anti-treadmill players, but it means you may need to choose your own project.
2. Warframe: sidegrades through mods and build experimentation
Warframe is a strong second choice when “horizontal” means making a familiar frame or weapon behave differently. Digital Extremes describes Mods as cards found through play that improve weapons, Warframes, and Sentinels. The system extends beyond simple bonuses: Augment Mods can alter ability or weapon behavior and add functionality, while Auras, Stances, and companion Precepts create additional configuration choices.
What a sidegrade looks like
A weapon can be configured for a different damage profile, status emphasis, range, critical approach, or utility role. A Warframe can trade one kind of survivability or ability behavior for another. Augments are especially relevant to anti-treadmill players because they can change how an ability works rather than merely increasing its percentage. Stances similarly affect how melee weapons feel and function.
This makes a familiar item worth keeping: you may own several versions of a build for different missions instead of discarding the old one. Companions and their Precepts add another layer, allowing a loadout to solve a problem through support behavior rather than raw weapon power.
What still feels vertical
Warframe is not a zero-upgrade game. You will collect new frames and weapons, improve them, raise mod capacity, and farm resources. Mastery and progression systems encourage breadth, and obtaining a new item can involve substantial repetition. The horizontal appeal comes from the number of viable configurations and the ability to repurpose equipment, not from the absence of investment.
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- Keep a small set of frames with clearly different jobs instead of trying to own every option immediately.
- Build one weapon for general missions and a second configuration for a specific enemy type or activity.
- Save unusual Augment, Aura, and Stance ideas for experimentation; do not sell a working item solely because a newer item has a higher reputation.
- Expect resource farming and treat collection as the game’s main progression loop.
3. Monster Hunter Rise + Sunbreak: deliberate loadouts, conventional upgrades
Monster Hunter Rise with Sunbreak is a diagonal fit. It absolutely includes upgrades: Capcom’s manual explains that weapons can be forged or upgraded through branches, with different materials and parameter changes, while armor is forged and reinforced. Yet the equipment system feels horizontal during play because you prepare specialized loadouts for different monsters, elements, weapon types, and skill combinations.
Rank #3
- The debut of the new “wirebug” mechanic allows for wire-based grappling actions that can be used to scale cliffs and other hard-to-reach areas, providing new traversal and aerial attack options.
- The game will introduce magnamalo, a menacing new flagship monster, as well as other new monsters like the shape-shifting aknosom, the amphibious tetranadon, and more.
- New hunting partners called palamutes can be personalized and used to ride across the terrain, providing players with all-new traveling and attack options.
- In addition to the plethora of solo and multiplayer quests, the immersive story mode will task aspiring hunters with discovering the secrets behind the puzzling “rampage” events that threaten kamura village
- Play solo, or join up to three other hunters in local or online co-op play. The Nintendo Switch system also allows for hunting anywhere, anytime and with anyone!
Why equipment choices matter
A fire-focused set is not a universally superior replacement for a thunder-focused set. A weapon branch can trade sharpness, raw attack, affinity, elemental damage, or other characteristics. Armor skills can change how a hunt is approached, rewarding a set designed around a monster’s behavior rather than a single global score.
Each hunt supplies a concrete reason to gather materials: a particular part unlocks a branch, reinforces armor, or completes a targeted build. The loop is still an upgrade loop within a branch, but it is not simply “replace everything whenever the next random item drops.” Your old gear can remain the right tool for a specific encounter.
Who should choose it
Pick Monster Hunter Rise if you enjoy preparation, learning monster patterns, and maintaining several purposeful sets. Do not pick it expecting permanent gear equality. Weapons and armor improve through the campaign and endgame, and a player who wants old equipment to remain permanently optimal should start with Guild Wars 2 instead.
Build a useful loadout library
- Choose one main weapon type and learn its moves before branching into several.
- Record which monsters or elements create trouble for that weapon.
- Forge a targeted branch or armor set for that problem, using the manual’s material and parameter information to understand the trade.
- Keep the previous set if it remains useful for another matchup; a specialized loadout is not automatically a discarded loadout.
- Upgrade when the new branch solves a real hunting problem, not merely because its displayed attack value is larger.
4. Destiny 2: a conditional pick for crafted weapon sidegrades
Destiny 2 belongs on this list only if your objection is mainly to random replacement. Bungie’s Weapon Crafting Guide says players can unlock weapon Patterns, “Shape and Reshape unique weapon options,” and increase weapon levels with in-game materials. Crafting therefore gives you control over a preferred roll and lets you alter it as your build changes.
What crafting solves
Instead of waiting for the exact combination of perks to drop, you can pursue a known Pattern and work toward an authored configuration. Reshaping lets the same weapon adapt when your activity, subclass, or preferred playstyle changes. That is a meaningful sidegrade: the item remains part of your toolkit while its behavior changes.
Why it is not a pure horizontal recommendation
Weapon crafting alone does not demonstrate that Destiny 2’s entire progression is horizontal. The wider game includes systems in which power, seasonal goals, and equipment relevance can change. Treat crafting as a way to reduce randomness and preserve investment in selected weapons, not as proof that all gear remains equally useful forever.
Rank #4
- Experience Monster Hunter Rise and its massive expansion Monster Hunter Rise: Sunbreak in one convenient set!
- Monster Hunter Rise (full game)
- Monster Hunter Rise: Sunbreak (expansion)
- Experience the thrill of the hunt! Explore new maps and take on fearsome new monsters using a new, dynamic style of hunting action where you can traverse more freely than ever before.
- The ultimate hunting thrill awaits you in Monster Hunter Rise and its expansion, Monster Hunter Rise: Sunbreak.
Decision rule
Choose Destiny 2 if you enjoy earning a Pattern, tuning a weapon, and maintaining a curated arsenal. Skip it if any recurring power climb is unacceptable, even when the weapons themselves are craftable.
5. Final Fantasy XIV: a secondary option for crafters
Final Fantasy XIV is best presented as a crafting and materia choice, not as the definitive answer to a no-upgrade request. The official Blacksmith guide documents attaching materia to gear, including gear whose ordinary materia slots are already filled. That creates optimization and customization goals for players who enjoy making equipment rather than merely obtaining combat drops.
Where the horizontal appeal lies
A crafter can pursue quality, materia combinations, and specialized equipment projects. The satisfaction comes from tuning and producing gear, with progress tied to crafting jobs and individual pieces rather than only to combat loot.
Important limitation
The cited crafting documentation does not establish Final Fantasy XIV as a leading game without a gear treadmill. Combat progression has its own structure, and players choosing this title primarily for a no-upgrade experience may find that structure more conventional than the crafting system suggests. Select it when deep crafting is the priority; treat the horizontal fit as secondary.
How to choose among them
Choose Guild Wars 2 when account-wide progress matters most
The strongest signal is wanting progress that survives across characters and does not invalidate past achievements. Masteries, exploration, specializations, cosmetics, and account goals make it the safest first recommendation.
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Choose Warframe when changing builds is the hobby
If you want to keep experimenting with the same frame or weapon, Warframe’s mod ecosystem offers the broadest documented behavior changes in this group. Accept that collection and resource farming are substantial.
Best Value
- Release Date: August 2022
- Series: Monster Hunter Rise Sunbreak
- Presented by: Nintendo
Choose Monster Hunter Rise when preparation is more fun than loot chasing
Its equipment is meaningful because you craft branches and armor skills for particular hunts. It retains conventional upgrades, but each set can have a distinct purpose.
Choose Destiny 2 when randomness is the real problem
Crafting and reshaping address the frustration of never seeing a desired roll. They do not remove every vertical progression system, so set expectations accordingly.
Choose Final Fantasy XIV when you are a crafter first
Materia attachment and crafting projects provide long-term customization. The recommendation is not evidence that the whole combat game avoids gear replacement.
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Common mistakes anti-treadmill players make
Assuming “sidegrade” means “no farming”
Horizontal games still ask for time. Warframe requires collection and resources; Monster Hunter asks for monster materials; Guild Wars 2 offers large mastery and achievement projects; Destiny 2 requires Patterns and crafting materials. The difference is what the work produces: options and capabilities rather than an automatic replacement schedule.
Confusing cosmetic progression with power progression
Cosmetics can be a meaningful goal, especially in Guild Wars 2, but they do not change combat by themselves. Decide whether you want visual collecting, new mechanics, or both.
Chasing a theoretical best-in-slot setup
A horizontal system loses much of its value if you impose a personal treadmill on it. Keep a functional build, then pursue a sidegrade because it changes a matchup or playstyle you actually use.
Expecting every old item to work everywhere
“Old gear stays useful” normally means it retains a role, not that it is optimal in every activity. Specialized Monster Hunter sets and alternate Warframe configurations are useful precisely because they solve different problems.
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- Write down what you dislike: item-level inflation, random rolls, mandatory farming, or replacing a favorite appearance.
- Decide whether account-wide unlocks, build variety, crafting, or encounter preparation is your preferred reward.
- Start with one durable loadout and add alternatives only when they solve a clear problem.
- Keep an older item when its behavior, element, skill package, or mod configuration remains distinct.
- Set a stopping point for farming. A sidegrade should expand your choices, not create another obligation.
- Reassess the game after a major expansion or progression-system change; a title’s horizontal balance can evolve even when its core identity remains recognizable.
Bottom line
For the purest escape from constant upgrades, start with Guild Wars 2. Warframe is the best build-experimentation alternative, Monster Hunter Rise + Sunbreak is the best deliberate-loadout compromise, Destiny 2 works when crafted rolls are the priority, and Final Fantasy XIV belongs mainly on a crafter’s shortlist.
The Bottom Line
Best overall: Guild Wars 2, because its documented endgame replaces the recurring gear treadmill with account-wide masteries, specializations, cosmetics, and other horizontal goals.
Quick Recap
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